Digital Bug cards Digital Bug - Centibit : Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type Xyz Monster. Once per turn, when this face-up Attack Position card is changed to Defense Position: You can Special Summon 1 Level 3 Insect-Type monster from your Deck in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● It can attack all Defense Position monsters your opponent controls, once each. This is the first of the digital bugs and the one you tend to want to use in the beginning of the duel seeing how it can summon any level 3 insect monster from your deck which is useful in the beginning of the game but it becomes worse and worse as the game goes on. Although it does not have an effect which allows him to just summon them which makes it harder to utilize his effect as he needs a kickstart from another card. That combined with his "XYZ" effect makes this card an early game card made to start up your plays but not much else, You still will play 3 of this card though because it's potential.
Digital Bug Cocoondensor : Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type Xyz Monster. Once per turn, if this card is in Attack Position: You can target 1 Level 3 Insect-Type monster in your Graveyard; change this card to Defense Position, and if you do, Special Summon that target in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it attacks a Defense Position monster, your opponent cannot activate cards or effects until the end of the Damage Step. Yes, you read that right. This card can re-summon itself from the graveyard, although in defense mode but that matters little. This card basically will always be life in multiples as long as there is a level 3 insect in your graveyard, even if this is itself. That and it doesn't need a trigger like Centibit needs. That and his "XYZ" effect makes any monster that it was used for an Armades if it attacks a defense monster which always is nice. This card can create some VERY loopy plays which I will elaborate on in a later section. ALWAYS run 3.
Digital Bug - Websolder : Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type Xyz Monster. Once per turn: You can target 1 face-up Attack Position monster you control; change it to Defense Position, and if you do, Special Summon 1 Level 3 Insect-Type monster from your hand in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: The DEF of all monsters your opponent currently controls become 0, also change those monsters to Defense Position. Here is the final Main deck monster of the Digital Bugs, Websolder, this card is quite a good one, it can trigger itself by targeting itself for it's effect but can also use other monsters when it's in defense position through a card effect. It's a shame that Centibit won't be triggered of his effect because of it missing it's activation timing but it is rare of you having those two out with an insect monster in your hand to summon anyway so it's not that bad. Lastly his "XYZ" effect is amazing allowing you to just shift EVERYTHING to defense mode and make their attack 0 setting up for some quick removal especially when used with Centibit to just take out all monsters your opponent controls. Run 2-3 depending on your own judgment.
Bug Matrix : All Insect-Type monsters you control gain 300 ATK and DEF. You can target 1 Insect-Type Xyz Monster you control; attach 1 Insect-Type monster from your hand to it as an Xyz Material. You can only use this effect of "Bug Matrix" once per turn. This card is just plain bad and barely fits the archetype at all, yes it reattaches xyz materials which is nice but it attaches from your hand so using it's effect is an instant neg 1 the boost is negligible never when I had a duel with this deck I had thought "OH, if only I ran or had drawn Bug matrix." Run 0 ever.
Bug Emergency : Target 2 Level 3 Insect-Type monsters in your Graveyard; Special Summon them, but their effects are negated. You can only activate 1 "Bug Emergency" per turn. You can banish this card and 1 Xyz Monster from your Graveyard; the Levels of all Level 3 Insect-Type monsters you currently control become equal to the banished Xyz Monster's Rank until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Insect-Type monsters. This card is a real gem, not just for Digital Bugs but for any deck which plays level 3 insect monsters allowing them 1 card xyz plays or recycle monsters which are important to them. While the second effect I rarely used there have been times where I have been able to pull some fancy plays with it although running 3 might be a bit too difficult because of brick hands 2 is definitely recommended. So run 2-3 at your own discretion.
Digital Bug Scaradiator : 2 or more Level 3 LIGHT Insect-Type monsters Once per turn, during either player's turn: You can detach 2 Xyz Materials from this card, then target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of this turn. Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can attach the destroyed monster to this card as an Xyz Material. MAN, am I glad this card has a summoning restriction. This card is a rank 3 giant hand which allows itself to grab back it's materials slowly but surely. This card has massive versatility it can stop the effects of a monster which you do not want to go off, it can stop a single attack by changing that monster to defense position or can change a monster to defense position to attack over it since it's attack isn't very high. The fact that it can be summoned by 2 or MORE monsters is a interesting fact allowing you to summon him using multiple Digital Bugs causing all their effects to go off on a single monster which can wipe any monster your opponent controls by battle because their defense is 0, your opponent can't do a thing about the attacks because it's an Armades and can attack all monsters your opponent controls because all of them were turned to defense position and lastly if they aren't pendulum monsters or are banished upon destruction he'll absorb them into himself. All around a GOOD Xyz monster and one of the 2 xyz monsters Digital bugs can go into by themselfs. Run 3.
Digital Bug Corebage : 2 or more Level 5 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed: You can attach 1 Insect-Type monster from your Graveyard to this card as an Xyz Material. Our little scarab has digivolved into a beautiful butterfly with devastating effects. More than likely you'll summon this monster through it's rank-up/Digivolve effect than by actually summoning him. It's previous effect of changing a monster to defense position and negating it's effects is put to great use, because now by detaching 1 xyz material it can send that monster back into the deck which is amazing removal for such a low cost. If this wasn't enough, once per turn if a battle position of a monster is changed you can add another material to him from your graveyard and seeing how this deck functions this will happen quite a lot. I recommend running 2-3 depending on your extra deck space.
Digital Bug Rhinocebus : 2 or more Level 7 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls that has the highest DEF. An disappointing mega level to say the least, while yes it deals piercing damage so does Gaia charger and for him we don't have to detach 2 materials from our beloved Corebage. This had the additional effect of a smashing ground for 1 XYZ material during either players turn but lost it's way to replenish it's own xyz materials so while it's untargetable removal is great it'll be gone quite quickly. I recommende running 0-1 depending on how many Gaia chargers you plan to run.
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