First topic message reminder :
Hello. Welcome to Matrix6 Mafia. In this game, we will have one of six setups based on the table below:
In all of the above, there will also be one Mafia Goon and the remaining roles will be Vanilla Townie. Before the game starts, I will randomly select one of these setups, but you (the players) will not know which of these I have chosen. For more information on Matrix6, click this link: Matrix6
Days will last for 96 hours (four days) and Nights will last for 48 hours (two days).
Town:
Jailkeeper - A Jailkeeper's Night Action is one that render's its target untargetable by all other actions during that Night, but also Roleblocks its target. Players are not told that they are jailed.
Cop - The Cop is a role that has the ability to investigate players at Night to discern their alignment. Players who are investigated are not told they were investigated.
Dcotor - A Doctor is a role that targets a player at Night to protect that player from a single kill made during that Night. They are not told if their protection was successful. They cannot self-target. The target will not be informed that they were saved.
One-Shot Bulletproof - One-Shot Bulletproof is a role modifier that allows a player to avoid being killed at Night one time. This does not extend to protection from lynches. The Bulletproof Townie's bulletproof cannot be roleblocked, as it is a reflexive action.
Tracker - The Tracker is an informative role that can target a player at Night and learn who, if anybody, that player targeted the same night (but not the action the player performed). If that player did not target anyone, the Tracker receives a result of "did not target anyone" or similar.
Mafia:
Roleblocker - A Roleblocker chooses one player per Night to block from performing his or her night action. The target's night action will not be performed. Players are not told that they are blocked unless it cannot be helped. Cop will recieve a "No Result" message.
The Mafia Roleblocker is allowed to both submit the nightkill and perform his Roleblocker action. In addition, the Roleblocker is stated to resolve before the Jailkeeper. This only matters in the case where the Roleblocker and Jailkeeper target one another, and even in this case only matters if the Roleblocker was also going to submit the kill (the end result being that the kill will not be jailed).
Sign-Ups:
1: Debi
2: TricMagic
3: CrimsonOverlord
4: Pepchoninga
5: Alisae
6: Linda-Senpai
7: Wingshine
8: jjh927
9: Kyosuke Kiryu
Last edited by DanelerH on Wed Mar 29, 2017 3:00 am; edited 13 times in total
Hello. Welcome to Matrix6 Mafia. In this game, we will have one of six setups based on the table below:
A | B | C | |
1 | Jailkeeper | VT | Goon |
2 | Roleblocker | Cop | Doctor |
3 | 1-shot BP Townie | Goon | Tracker |
Days will last for 96 hours (four days) and Nights will last for 48 hours (two days).
Power Roles :
Town:
Jailkeeper - A Jailkeeper's Night Action is one that render's its target untargetable by all other actions during that Night, but also Roleblocks its target. Players are not told that they are jailed.
Cop - The Cop is a role that has the ability to investigate players at Night to discern their alignment. Players who are investigated are not told they were investigated.
Dcotor - A Doctor is a role that targets a player at Night to protect that player from a single kill made during that Night. They are not told if their protection was successful. They cannot self-target. The target will not be informed that they were saved.
One-Shot Bulletproof - One-Shot Bulletproof is a role modifier that allows a player to avoid being killed at Night one time. This does not extend to protection from lynches. The Bulletproof Townie's bulletproof cannot be roleblocked, as it is a reflexive action.
Tracker - The Tracker is an informative role that can target a player at Night and learn who, if anybody, that player targeted the same night (but not the action the player performed). If that player did not target anyone, the Tracker receives a result of "did not target anyone" or similar.
Mafia:
Roleblocker - A Roleblocker chooses one player per Night to block from performing his or her night action. The target's night action will not be performed. Players are not told that they are blocked unless it cannot be helped. Cop will recieve a "No Result" message.
The Mafia Roleblocker is allowed to both submit the nightkill and perform his Roleblocker action. In addition, the Roleblocker is stated to resolve before the Jailkeeper. This only matters in the case where the Roleblocker and Jailkeeper target one another, and even in this case only matters if the Roleblocker was also going to submit the kill (the end result being that the kill will not be jailed).
Sign-Ups:
1: Debi
2: TricMagic
3: CrimsonOverlord
4: Pepchoninga
5: Alisae
6: Linda-Senpai
7: Wingshine
8: jjh927
9: Kyosuke Kiryu
Last edited by DanelerH on Wed Mar 29, 2017 3:00 am; edited 13 times in total