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Clash Royale thread

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+6
CrimsonOverlord
JC the shadow hunter
Lux
DMK
Anzo
Linda-Senpai
10 posters

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First topic message reminder :

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Clash Royale is a freemium mobile strategy video game developed and published by Supercell. The game combines elements from collectible card games, tower defense, and multiplayer online battle arena.


 Clash Royale is an online multiplayer game where players battle each other in real time. The battles happen in an arena where both players have three towers, placed at opposite ends of the screen. The goal is to destroy all three towers as possible within the given time limit. The player who destroys more towers than his opponent wins, destroying all three towers results in instant victory and more trophies. If the player destroys the middle tower, he will automatically win and destroy all the other towers, if remained. The middle tower however, is the hardest to get as the middle tower has alot more health than the left and right tower, players must do whatever it takes for them to reach the middle.


Cards :
During gameplay, the player is randomly offered four cards to place on the battlefield at any time. When a card is used, another randomly chosen card replaces it. Each card costs a certain amount of elixir (which is automatically generated during gameplay) to use. More powerful cards generally cost more elixir.
More cards can be earned from chests, gained by winning battles, or by buying them from an in-game shop. Cards come in different rarities, where rarer cards tend to be more powerful. Cards can also be upgraded; if the player has multiples of a particular card, they can be merged to form a higher-level version of the same card for a specific amount of gold.
Game cards are classified according to rarity:

  • Common
  • Rare
  • Epic
  • Legendary

Common cards are often low elixir troop cards or units, multiple common cards can be found on most chests and cards of the same type can be upgraded when you reach the exact number of cards required for that certain unit.
Rare cards are higher level units that consumes greater amount of elixir for deployment. Mostly are composed of basic spell, high damage or high defense troops.
Epic cards can mostly be found on magical chests. These cards are either units, spells or building with special skills and attributes that can greatly affect the success of your arena battles.
Legendary cards are the rarest and most valuable. Legendary cards can be very hard to find. So far as of this update there are only 2 kinds of these cards in the game and more legendary cards will soon be introduced as fans have speculated. No confirmation has been made at this point by Supercell though.
It is also important to note that specific cards will only be unlocked once you reach certain arenas within the game.
Chests :
Winning battles earns you chests. These chests contain cards and gold the player can use to improve their deck. As with the cards, chests come in different rarities, the more rare chests offering more valuable rewards. Opening chests takes time however, and the rarer the chest, the more hours it takes to open one. The game does offer the option to open chests right away with an in-game currency, gems. Chests can also be bought with gems in the shop section, where they are unlocked instantly.
The rarity and quality of the chest comes in this order: wooden chest (only in training camp), free chest (you get every 4 hours), silver chest, golden chest, giant chest, magical chest, and super magical chest.
There is also a crown chest that is available every 24 hours, which you unlock instantly by destroying 10 towers in battles.
Players however, do not get chests from the training arena nor friendly battles.



Source: Wikipedia


My opinion:
I really like this game. I have been playing Clash of Clash for more than a year, and I enjoy this game as much. It's really fun and everyone should try it.

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So I got a bad epic? QQ

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You got a good epic, just too late in the game. It's good until Pekka Playhouse.

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You can use it with Giant + Balloon

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Yeah Witch is in fact good behind Giant.

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So I should make a deck with Giant, Balloon, and Witch?

Also, just got an X-Bow out of a Golden Chest. Do chests make a certain sound upon being unlocked if they contain an epic? Cuz for some reason I could just feel that there was an epic in there the second I unlocked it, and I wasn't wrong.

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I started losing as shet, so I'll take a break from this Clash Royale thread - Page 4 3974120512

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They only make a different sound if you unlock an Epic card.

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Yeah ^

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New Patch Notes. IMO Everything other than the mortar nerfs are good. 5 seconds to deploy is waaaaaaaaaaay too long. Either make it's range long but not long enough to reach the crown tower or it's going to be more useless than the x-bow right now.

-Long deploy time
-Very little damage now
-Area where it can't attack makes it useless
-Terrible for doing damage against buildings now

It's basically a shitty version of the X-Bow and the x-bow is already shitty right now. It's long range and low cost doesn't make up for it's many counters and uselessness even MORE now. Why take that when for 1 elixir more you can get the tankier and much more reliable bomb tower, even with the shorter life span on the bomb tower now.

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So I just started this game.......

Got something called: 

Witch
GoblinHut
SkeletonArmy
Giant
FireBall
Arrows
Musketeer
BabyDragon

Is this shit good? o.o

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You got 3 epics already. That's very good.

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You started off so much better than I did... I'm jealous xD

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It's solid.

Also, Bomb Tower QQ

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1/3 of it's life span gone man lol

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Welp, time to put Tesla Tower back.

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So what are the best cards to be putting in your deck

( Arena 1 - Arena 5)

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Anzo wrote:
It's solid.

Also, Bomb Tower QQ

Thank God it's gone.
Anzo wrote:
Welp, time to put Tesla Tower back.

I'll run Inferno. It's the only defense that didn't get nerfed by now. Tesla is ehh.
JC the shadow hunter wrote:
So what are the best cards to be putting in your deck

( Arena 1 - Arena 5)

Just post your cards and we'll make deck for you.

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Depends, there are literally tons of strategies.

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the cards I currently have are:

Level 1 Witch
Level 3 Mini PEKKA
Level 1 Skeleton Army
Level 4 Arrows
Level 3 FireBall
Level 3 Giant
Level 5 Skeletons
Level 1 Baby Dragon
Level 4 Knight
Level 4 Archers
Level 4 Goblins
Level 2 Valkyrie
Level 4 Bomber
Level 3 Musketeer
Level 4 Spear Goblins
Level 3 Goblin hut
Level 1 Lightning
Level 4 Minions
Level 2 Bomb Tower

These are all my cards as of now

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Spear Goblins
Knight
Arrows
Skeletons
Musketeer
Baby Dragon
Giant
Witch

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That deck of Anzo sounds good. Try it and let us know. P.S. I'm currently in 1700-1750 trophies phase.
_____________________________________________________________________________________________

May 2016 update



  • Live Spectating : Watch Friendly Battles live, and throw confetti!

  • TV Royale Channels : See the best battles from any Arena!

  • Battle Gold : Receive Gold for each win, even when your chest slots are full (as far as I know, 20 matches a day is limit for gold)

  • Crown Chest : Contains twice as much stuff

  • Super Magical Chest : Chance to drop doubled!

  • Giant and Magical Chests : Chance to drop increased!

  • Donations/Requests : Increases as you reach higher Arenas

  • Card Shop : Legendary Cards can appear once you've reached the Legendary Arena


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(It's not official though will shop look like this)



  • Commons Daily purchase limit: 50 -> 100

  • Rares Daily purchase limit 20 -> 50

  • Epic Daily purchase limit stays the same

  • Legendary purchase unlocks at 3000 trophies

  • Bulk purchase button in the shop


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Apparently, there is gonna be 6 new cards introduced into the game (still a rumour, though). I believe that it's Lava Pup on the pic.

Gold:

  • Arena 1: 5 gold per battle, daily limit: 20 battles = up to 100 gold

  • Arena 2: 7 gold per battle, daily limit: 20 battles = up to 140 gold

  • Arena 3: 9 gold per battle, daily limit: 20 battles = up to 180 gold

  • Arena 4: 11 gold per battle, daily limit: 20 battles = up to 220 gold

  • Arena 5: 12 gold per battle, daily limit: 20 battles = up to 240 gold

  • Arena 6: 14 gold per battle, daily limit: 20 battles = up to 280 gold

  • Arena 7: 15 (gold per battle, daily limit: 20 battles = up to 300 gold

  • Arena 8: 20 gold per battle, daily limit: 20 battles = up to 400 gold


Card requests:

  • Arena 1: 1 rare, 10 commons

  • Arena 2: 1 rare, 10 commons

  • Arena 3: 1 rare, 10 commons

  • Arena 4: 2 rares, 20 commons

  • Arena 5: 2 rares, 20 commons

  • Arena 6: 2 rares, 20 commons

  • Arena 7: 3 rares, 30 commons

  • Arena 8: 4 rares, 40 commons


In other news, level 13 will be introduced into the game, as well we'll be getting balance changes, which you can read in the game itself.




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Anzo wrote:
Spear Goblins
Knight
Arrows
Skeletons
Musketeer
Baby Dragon
Giant
Witch

ty anzo this was really good ^^

the only problem I had with it was the knight, it couldnt stop the giants in time..... so i just swapped it out with a skelton army

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I just got RAGE spell out of Crown Chest!

Should I build a deck using it with Baloon and Hog and Prince?

"


  • Giant and Magical Chests : Chance to drop increased! 


Huh? I thought they dropped in a specific order?

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wew this is dead le bump~

also changed my deck a little but dont find it good enough >.<

New deck:
Level 1 Baby Drag.
Level 2 Witch 
Level 5 Spear Goblins
Level 5 Arrows
Level 5 Archers
Level 3 Giant
Level 5 Minions
Level 3 Valkyrie

Spare Cards:
Level 5 Knight
Level 5 Goblins
Level 5 Bomber
Level 3 Musketeer
Level 3 MINI PEKKA
Level 1 Skeleton army
Level 3 Goblin Hut
Level 3 FireBall
Level 2 Lightning
Level 6 Skeletons
Level 3 Bomb Tower
Level 3 Tombstone

I tried the weak army method (deck mainly consists of weak monsters like goblins/skeletons) but lately Valkyrie fucks me up and them arrows, and also Goblin Barrel is VERY annoying, idk if i should run fireball just because its a pain

You guys think there can be any improvements? and Im ALSO going to reach arena 3 in like one more battle (need 1 more trophy)

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I just got RAGE spell out of Crown Chest!

Should I build a deck using it with Baloon and Hog and Prince?


Rage is a situational card, but in general it's not good. So don't.

Huh? I thought they dropped in a specific order?



Yeah, they do. But now they gonna drop more frequently in that chest cycle.

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JC the shadow hunter wrote:
wew this is dead le bump~

also changed my deck a little but dont find it good enough >.<

New deck:
Level 1 Baby Drag.
Level 2 Witch 
Level 5 Spear Goblins
Level 5 Arrows
Level 5 Archers
Level 3 Giant
Level 5 Minions
Level 3 Valkyrie

Spare Cards:
Level 5 Knight
Level 5 Goblins
Level 5 Bomber
Level 3 Musketeer
Level 3 MINI PEKKA
Level 1 Skeleton army
Level 3 Goblin Hut
Level 3 FireBall
Level 2 Lightning
Level 6 Skeletons
Level 3 Bomb Tower
Level 3 Tombstone

I tried the weak army method (deck mainly consists of weak monsters like goblins/skeletons) but lately Valkyrie fucks me up and them arrows, and also Goblin Barrel is VERY annoying, idk if i should run fireball just because its a pain

You guys think there can be any improvements? and Im ALSO going to reach arena 3 in like one more battle (need 1 more trophy)



Spear Goblins
Archers
Tombstone
Fireball
Baby Dragon
Valkyrie
Giant
Witch

You can take our Giant for Prince or Witch for Prince. Once you unlock Hog Rider take out Witch/Prince for Hog Rider. Once you unlock cannon, take out Tombstone for Cannon.

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I've got everything you can have at Arena 4, except: Goblin Barrel, Skeleton Army, and Lava Hound.

Still stuck at Arena 4.

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What kind of decks do you have hard times against?

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Anzo wrote:
What kind of decks do you have hard times against?

I dont really have a prince, so i hate decks which just spam on one side and let a prince take the other

and goblin barrels are annoying af >.< If i dont have arrows it could mean gg for me

and I have a cannon but its at lvl 3, should i still take tomb out? o.o

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I'm losing a lot >.<

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