For starters, this deck is heavy on the back row because you want to be able to keep your opponents back row cleared. That way they cant surprise you and wreck your OTK. Also as far as decks go this is relatively budget. You can get most of these cards by picking up 2 sets of the Cyber Dragon Revolution Structure Deck. When I bought it they were around $15 now they've gone up but still not terribly expensive at the time of writing this.
I have gotten first turn kills with this deck before when I've gone second. The basic strategy is to get into Cyber Twin or Chimeratech Rampage Dragon as quickly as possible. Power Bonding into them doubles their attack and they can attack multiple times per turn making them your win condition. If you pop Forbidden Lance on top of that you basically can't be countered and that's game.
For the Price, this is a very competitive deck and very fun to play. I have embarrassed players that spent much more on their decks than I have on this one. Happy hunting and enjoy!
Monsters: 15
3x Cyber Dragon (obviously you need 3)
3x Cyber Dragon Core (basically the most important card)
3x Cyber Dragon Drei (almost as great as Core)
3x Cyber Valley
1x Cyber Eltanin
1x Honest
1x Cardcar D (Can also use Max C but I prefer Cardcar D)
Spells: 14
3x Machine Duplication (really only need 2, I'm debating switching one out.)
3x Power Bond
3x Mystical Space Typhoon
2x Cyber Repair Plant (might add a third in when I take Machine Duplication out.)
2x Forbidden Lance
1x Limiter Removal
Traps: 11
3x Trap Stun
2X Dimensional Prison
2x Threatening Roar
1x Cyber Network
1x Bottomless Trap Hole
1x Compulsory Evacuation Device
1x Solemn Warning
Extra: 15
1x Chimeratech Overdragon or 1x Chimeratech Fortress Dragon (Overdragon is better but Fortress is cool)
2x Chimeratech Rampage Dragon (Major win condition, this thins is so OP)
1x Cyber Twin Dragon (used to be great, still is but replaced with Chimeratech Rampage Dragon. Still keep one, good at times.)
1x Cyber End Dragon
1x Cyber Dragon Infinity
1x Number 61: Volcasaurus
2x Cyber Dragon Nova
1x Tiras, Keeper of Genesis
1x Barbaroid, the Ultimate Battle Machine
1x Constellar Pleiades
1x Constellar Ptolemy M7
1x Number 101: Silent Honor ARK
1x Shark Fortress (could also trade this out for Wind-Up Arsenal Zenmaioh. Both are great just in different situations)
Side Deck: 15
2x Cardcar D
3x DNA Surgery
3x Mischief of the Gnomes (situational doesn't really affect you as Drei makes all light machines lvl 5)
1x And the Band Played On (again, situational. Drei gets around it but it can royally mess up your opponent)
1x Rivalry of Warlords (this card can be epic seeing as almost all of your cards are light machines)
1x Raijeki
2x Effect Veiler
2x Swift Scarecrow
If you have any suggestions or questions please do not hesitate to post below!
I have gotten first turn kills with this deck before when I've gone second. The basic strategy is to get into Cyber Twin or Chimeratech Rampage Dragon as quickly as possible. Power Bonding into them doubles their attack and they can attack multiple times per turn making them your win condition. If you pop Forbidden Lance on top of that you basically can't be countered and that's game.
For the Price, this is a very competitive deck and very fun to play. I have embarrassed players that spent much more on their decks than I have on this one. Happy hunting and enjoy!
Monsters: 15
3x Cyber Dragon (obviously you need 3)
3x Cyber Dragon Core (basically the most important card)
3x Cyber Dragon Drei (almost as great as Core)
3x Cyber Valley
1x Cyber Eltanin
1x Honest
1x Cardcar D (Can also use Max C but I prefer Cardcar D)
Spells: 14
3x Machine Duplication (really only need 2, I'm debating switching one out.)
3x Power Bond
3x Mystical Space Typhoon
2x Cyber Repair Plant (might add a third in when I take Machine Duplication out.)
2x Forbidden Lance
1x Limiter Removal
Traps: 11
3x Trap Stun
2X Dimensional Prison
2x Threatening Roar
1x Cyber Network
1x Bottomless Trap Hole
1x Compulsory Evacuation Device
1x Solemn Warning
Extra: 15
1x Chimeratech Overdragon or 1x Chimeratech Fortress Dragon (Overdragon is better but Fortress is cool)
2x Chimeratech Rampage Dragon (Major win condition, this thins is so OP)
1x Cyber Twin Dragon (used to be great, still is but replaced with Chimeratech Rampage Dragon. Still keep one, good at times.)
1x Cyber End Dragon
1x Cyber Dragon Infinity
1x Number 61: Volcasaurus
2x Cyber Dragon Nova
1x Tiras, Keeper of Genesis
1x Barbaroid, the Ultimate Battle Machine
1x Constellar Pleiades
1x Constellar Ptolemy M7
1x Number 101: Silent Honor ARK
1x Shark Fortress (could also trade this out for Wind-Up Arsenal Zenmaioh. Both are great just in different situations)
Side Deck: 15
2x Cardcar D
3x DNA Surgery
3x Mischief of the Gnomes (situational doesn't really affect you as Drei makes all light machines lvl 5)
1x And the Band Played On (again, situational. Drei gets around it but it can royally mess up your opponent)
1x Rivalry of Warlords (this card can be epic seeing as almost all of your cards are light machines)
1x Raijeki
2x Effect Veiler
2x Swift Scarecrow
If you have any suggestions or questions please do not hesitate to post below!