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The Chaotic Guide

Table of contents
@ - Preliminary
A – Introduction to Chaos
1A– The original Chaos monsters
2A – The Chaos Dragons
3A – The Chaos Twins
B – Chaos Engine
1B – Piper Engine
2B - Lightsworn Engine
3B – Necroface Engine
4B – Generic Engine
C – Let There be Chaos

Preliminary
First off to point out, this is not a guide to the card game known as Chaotic, it is a guide to Chaos decks in Yugioh. Secondly this article is not specific to one kind of chaos deck, it is specific to all chaos decks. Thirdly there won’t be any deck lists in this guide or information about the different kinds of chaos decks. This guide is built to help you build a good chaos deck by explaining what the Chaos monsters are and which engines best serve them. We go in depth about the different Chaos Engine so YOU know which engine YOU want to use for YOUR deck. Now then shall we move on?
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Introduction to Chaos
So what are the Chaos monsters? Well they are a group of monsters that usually require you to banish 1 DARK monster and/or 1 LIGHT monster, we will get into which monsters are Chaos soon, and they usually have really good effects. 2 of the chaos monsters are able to banish monsters from the field, while another 2 support dragons, and yet another 2 search each other out, and the last 1 totally wipes out the field and hands and inflicts burn damage. Alright enough teasing, let us get down to business shall we?

The Original Chaos Monsters

Spoiler :


Ah yes the original Chaos monsters, each with the condition of banishing 1 LIGHT and 1 DARK from your Graveyard to Special Summon them. These 3 cards have made such an impact on the game that each of them have gotten on the Forbidden/Limited list, Chaos Emperor Dragon – Envoy of the End is banned and both Chaos Sorcerer and Black Luster Soldier – Envoy of the Beginning are limited. Since Envoy of the End is banned we won’t go into much detail about him, just make sure to always play him if you play in traditional format.

Now the let’s start with Envoy of the Beginning. He has 3000 ATK and 2500 DEF which makes a good beater and wall. He can target one monster on the field and banish it, that’s right it doesn’t have to be face-up, or he can attack once again in a row after destroying a opponents monster, it should be noted however that he can only attack twice and not an extra time for every monster he destroys. He is level 8 so that means quick rank 8 XYZ. And finally his LIGHT attribute makes him playable with Honest meaning that a bigger beater on the field can’t get pass him. You should always run him, and as many copies as possible, in ANY Chaos deck, no exceptions.

Now onto Chaos Sorcerer. He can target 1 face-up monster on the field and banish it, good effect but a weaker version of Envoy of the Beginning’s effect but Chaos Sorcerer shines in other areas. It is DARK attribute which means an emergency Allure of Darkness target if you really need the draws. He is level 6 which means easy rank 6 XYZs, which are the best XYZs as of now, and easy level 7 and 8 Synchros, which are the best Synchros as of now, and he is a Spellcaster which means easy Arcanite Magician plays with a level 1 tuner. He should always be ran in any Chaos deck, and as many copies that are possible, due to his amazing versatility.

The Chaos Dragons

Spoiler :


These 2 guys also require you to banish 1 LIGHT and 1 DARK monster to Special Summon them but unlike the Original Chaos monsters they aren’t splashable into every Chaos deck. This is because they support Dragon type monsters than having effects that are more splashable. Lightpulsar can Special Summon any level 5 or higher DARK dragon monster from your Graveyard if he is sent to the Graveyard from the field, he is also level 6 meaning easy Rank 6 XYZs and Level 7 and 8 Synchros, and he is LIGHT attribute which means Honest support. Darkflare on the other hand dumps Dragon types into your Graveyard so you can perform devastating plays, is a level 5 so easy Rank 5s and Level 6 and 7 Synchros, and is a DARK monster so it is a good Allure of Darkness target. Lightpulsar should be played at 3 in a Chaos deck that is Dragon based. Darkflare should be played at 2 in a Chaos deck that is Dragon based.

The Chaos Twins

Spoiler :


Ah yes the Chaos Twins Ebony and Ivory. Now you might be thinking why I didn’t put them in as Chaos Dragons seeing as they are both Dragon type. Well that is fairly simple, the Chaos Dragons support Dragon types while Ebony and Ivory Support each other. Ebony requires you to banish 1 LIGHT monster from your Graveyard to Special Summon it while Ivory requires you to banish 1 DARK monster to Special Summon and when one of them leaves the field and gets sent to the Graveyard they search the other one out and thanks to the wording of them they don’t miss timing if sent to the graveyard as a tribute or Synchro material. These guys are great for Chaos decks but they can take up room if you run them making them not as used so much, they should be ran at 2 or 3 each and are best in Turbo and Synchro variants for Chaos decks.
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Chaos Engines

Now for the part you have all been waiting for. The different Chaos engines that are seen in Chaos decks and what cards are required for them. There isn’t much to say here so why don’t we just get to the engines?

Piper Engine

Spoiler :


Lightsworn Engine

Spoiler :


Necroface Engine

Spoiler :


Generic Engine

Spoiler :

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Let There be Chaos
Well, this concludes our Article. To go over what was written, you read about the Chaos monster and what they are and which engines are best for using them. I hope you enjoy reading this article as much as I enjoyed writing it.


Last edited by mimgrim on Wed Mar 27, 2013 9:15 pm; edited 3 times in total

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Gnereic ain't an engine. It is support. Add Solar Recharge to LS engine. Might wanna include Return to Necroface engine.

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The_Nameless wrote:
Gnereic ain't an engine. It is support. Add Solar Recharge to LS engine. Might wanna include Return to Necroface engine.


I have seen "generic" by itself so much that it needed its own thing.

Recharge isn't always used with the LS engine, but if you had read it you would have noticed I mentioned it still.

I considered Return, but decided against it.

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That isn't generic... It is chaos stun D:

Chaos Stun is slow because it's goal is to make the opponent slow. Working around DCK, macro (side), TKRO, or pachy as well as 2 or 3 traps can be troublesome.

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Buuuuuuuuuuump

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They should bring Emperor Dragon back to action e.e

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True dat xD

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I can see the future of OTK decks

*Banish Light&Dark Summon BLS
*Banish Light&Dark Summon Emperor Dragon
*Banish Light&Dark Summon Chaos Sorcerer

gg.

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mimgrim wrote:
The_Nameless wrote:
Gnereic ain't an engine. It is support. Add Solar Recharge to LS engine. Might wanna include Return to Necroface engine.


I have seen "generic" by itself so much that it needed its own thing.

Recharge isn't always used with the LS engine, but if you had read it you would have noticed I mentioned it still.

I considered Return, but decided against it.



You're saying that LS engine doesnt count LS engine while LS engine constists of Charge of light Brigade, Lyla, Ryko and Solar Recharge?

Please kill yourself

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BlackLeg-Sanji wrote:
mimgrim wrote:
The_Nameless wrote:
Gnereic ain't an engine. It is support. Add Solar Recharge to LS engine. Might wanna include Return to Necroface engine.


I have seen "generic" by itself so much that it needed its own thing.

Recharge isn't always used with the LS engine, but if you had read it you would have noticed I mentioned it still.

I considered Return, but decided against it.



You're saying that LS engine doesnt count LS engine while LS engine constists of Charge of light Brigade, Lyla, Ryko and Solar Recharge?

Please kill yourself


+1'd.

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