Duel Academy
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Duel Academy Log in

Get your game on!


descriptionLesson 3 [Solved by Train] EmptyLesson 3 [Solved by Train]

more_horiz

LESSON 3

Win This Turn


A Difficult puzzle for lesson number three.
This puzzle will require specific and very small types and kinds of rulings knowledge in order to win. For you to get the answer right, you will have to specifically say the correct answer, and no you can't call a judge for help.

Good Luck!
-------------------------------------------------------------------------------------------------------------------
Your opponent's LP: 4000

Your opponent's deck (from top to bottom):
1. Exodia the Forbidden One
2. Left Arm of the Forbidden One
3. Left Leg of the Forbidden One
4. Right Arm of the Forbidden One
5. Right Leg of the Forbidden One
6. Skull Dog Marron
7. Skull Dog Marron
8. Skull Dog Marron
9. Skull Dog Marron
10. Skull Dog Marron
11. Skull Dog Marron
12. Skull Dog Marron
13. Skull Dog Marron
14. Skull Dog Marron
15. Skull Dog Marron

Your opponent RFG/GY/Field/hand: Nothing

-------------------------------------------------------------------------------------------------------------------

Your LP: 2600

Your hand: Hiro's Shadow Scout, Hiro's Shadow Scout, Cyber Jar, Morphing Jar, Sangan.

Your Field: Torrential Tribute (set), Desert sunlight (set), Ultimate offering (face up), Skill drain (face up).

Your deck (from top to bottom):
1. Thousand-Eyes Idol
2. Thousand-Eyes Idol
3. Thousand-Eyes Idol
4. Thousand-Eyes Idol
5. Thousand-Eyes Idol

Your RFG/GY: Nothing
-------------------------------------------------------------------------------------------------------------------

Thanks to Leader of Sartorism for letting me use his puzzle.

Last edited by Harbinger on Fri Jan 06, 2012 3:31 am; edited 2 times in total

descriptionLesson 3 [Solved by Train] EmptyRe: Lesson 3 [Solved by Train]

more_horiz
Set the four Flip Effect monsters. Normal Summon Sangan. Next, activate
Torrential Tribute, and chain Desert Sunlight to Torrential. That way,
the Flip Effect monsters are flipped, but don't have their effects
activate until they are safely off the field.

All the effects are compulsory and attempt to activate simultaneously, so I choose the order they go on the chain.

Chain Link 5 is Hiro's Shadow Scout; Chain Link 4 is Morphing Jar; Chain
Link 3 is Cyber Jar; Chain Link 2 is Hiro's Shadow Scout; Chain Link 1
is Sangan.

Opponent decks out.

Last edited by train on Thu Jan 05, 2012 5:43 am; edited 1 time in total

descriptionLesson 3 [Solved by Train] EmptyRe: Lesson 3 [Solved by Train]

more_horiz
you realize that the answer is in the link you posted Neutral

Damn got ninja'd D:

descriptionLesson 3 [Solved by Train] EmptyRe: Lesson 3 [Solved by Train]

more_horiz
hmmm outsmarted...gjgj

descriptionLesson 3 [Solved by Train] EmptyRe: Lesson 3 [Solved by Train]

more_horiz
Lesson 3 [Solved by Train] Images?q=tbn:ANd9GcSkQ1_qXKtXcnc8rwZobLpKA7RYAG7lyLa3JGrGrIHJjvYuICs4

descriptionLesson 3 [Solved by Train] EmptyRe: Lesson 3 [Solved by Train]

more_horiz
I would say easiest answer is to get the guy disqualified for having more than 3 copies of the same card, then hide my deck

descriptionLesson 3 [Solved by Train] EmptyRe: Lesson 3 [Solved by Train]

more_horiz
ShingoS1 wrote:
I would say easiest answer is to get the guy disqualified for having more than 3 copies of the same card, then hide my deck


but you forgot a very fatal flaw in your plan... is a puzzle so deckj are made lñike you want :I
and while we are at it, may i propouse a new one?

here it is
Opponent DP: 57300

Field: Merklord emperor wisel, merklord emperor wisel, merlord emperor wisel, Curse of darkness

H/RFP/Extra/GY/ Deck: empty

you:
DP: 2500
Field: Lyla lightsworm soccerer, brionac, debris dragon
hand: darkhole, Card of consonance, Super rejuvenation, Frequency magician, Genex ally birdman

deck:
malefic blue eyes white dragon
malefic blue eyes white dragon
right leg of the forbidden one
left leg of the forbbiden one
super rejuvenation
exodia necross
exodia necross
right arm of the forbbiden one
left arm of the forbbiden one
Exodia he forbbiden one

extra deck: Arcanite magician, Stardust dragon

win on this turn

(downloaded on ds, hasnt found the answer)

descriptionLesson 3 [Solved by Train] EmptyRe: Lesson 3 [Solved by Train]

more_horiz
All right, here we go...
Start by bouncing the Debris Dragon to special Birdman. Then synchro for 7 into arcanite. Be sure to leave the curse to bounce after.

Normal frequency. Now, remove the counters from frequency and Arcanite to destroy the 3 wisels.

Now, play consonance, discarding debris to draw the 2 malefics (LP: 1500). Now, discard both with Brionac to bounce Arcanite and the curse. Now, synchro for 8 into stardust.

After that, play the dark hole, negating by tributing stardust.

Now, play super rejuvenation. At end phase, you draw 4, this is the timing part. During end phase, as soon as you draw the cards, press the button indicating you want to activate something. When you do, activate the rejuvenation you drew, which will draw you the rest of the cards for game...

descriptionLesson 3 [Solved by Train] EmptyRe: Lesson 3 [Solved by Train]

more_horiz
NemesisOmega wrote:
All right, here we go...
Start by bouncing the Debris Dragon to special Birdman. Then synchro for 7 into arcanite. Be sure to leave the curse to bounce after.

Normal frequency. Now, remove the counters from frequency and Arcanite to destroy the 3 wisels.

Now, play consonance, discarding debris to draw the 2 malefics (LP: 1500). Now, discard both with Brionac to bounce Arcanite and the curse. Now, synchro for 8 into stardust.

After that, play the dark hole, negating by tributing stardust.

Now, play super rejuvenation. At end phase, you draw 4, this is the timing part. During end phase, as soon as you draw the cards, press the button indicating you want to activate something. When you do, activate the rejuvenation you drew, which will draw you the rest of the cards for game...


:I... well... you get a cookie for that answer, if you didnt search up the answer, then you know quick spell can be played anywhere during your turn, if you did search for it, you now know it, if you alredy knew, then you learn again, anyway enjoy your cookie

PD: if you are gonna give out DP give then to this guy, all i did waws copy paste the forum answer

Lesson 3 [Solved by Train] YU_GI_OH_milk_and_Cookie_____by_Smakkowarner

descriptionLesson 3 [Solved by Train] EmptyRe: Lesson 3 [Solved by Train]

more_horiz
Search the answer? I'm almost offended. No matter, I guess that it's something that might have happened, no, I didn't search it. Trial and error in the DS. Same way I solve all duel puzzles eventually lol.

descriptionLesson 3 [Solved by Train] EmptyRe: Lesson 3 [Solved by Train]

more_horiz
SOLVED by Train.

descriptionLesson 3 [Solved by Train] EmptyRe: Lesson 3 [Solved by Train]

more_horiz
privacy_tip Permissions in this forum:
You cannot reply to topics in this forum