F/C/R.
xixima wrote:you have way too many Spell & Trap cards.
Agreed with you.Guess all of you think that Infernity is a OTK deck and make it so it does, but in this format Infernity is a CONTROL deck >_> so try make it more controlish.
The bold thingy happened to me 1 time only, dunno soon. But i already took out 1 of barrier instead 2nd solemn warning. Also i dueled with random guy using machinaz. but he sided consecrated light, so when in 1st drew, he normal summoned him at 1st turn that's made me mad BUT next draw i drew BoM so i has a chance. 1 BoM another already sided.Thats why Book is needed at 3, Barrier is not needed cuz of way too many dead draws it gives, trust me KCVDS's shuffler can never have been more bad than now, 3 Barriers first turn (happens almost all the time) will make you scoop before the duel has even started.
I saw this but i don't like 2 copies beetle in my opening hand. x]Beetle is one of the Infernity Decks best Tuner, tins the deck by getting 2 more copies of himself on the field, increases the chance for a possible OTK by bringing out huge beatsticks like Scar-Red Nova Dragon, a level 2 tuner that unleashes practically unlimited ways to go for game. Beetle Avenger = great combos.
I still like it but might i'll replace with 7 tools/bribe.Warning hurst Infernity a lot, playing 2000 Lp's just to get a card that might ruin your chance of victory is not worth it, that will help your opponent radder than help you.
Absolutely i already sided compul but only 1. 2 trap stun i tried are not bad either. For infer break i used it replaced with starlight.I would use Compulsory instead. 1 Trap Stun will do just fine. Consider Infernity Break, a great card to have for cases like Consecrated Light, Rai-Oh or other things like Royal Oppression cuz you don't want to waste precious cards to get rid of something like that (EX: BoM, MST, Trunade, Solemn Judgment etc...)
Considered already but dunno which card i should remove.Also Consider Card Destruction cuz the shuffler is the biggest ***** in the world and you don't know when you will get the worse hand for this deck, the epic 6 monster hand that = auto loss or the epic 6 Spell Trap Hand without Inferno to help you go for game from nothing.
I'll try side them.For the side deck side 2 Bribes, better for Infernity Decks and way better than Barrier, cuz Barrier needs a Infernity Monster on field in ATK position and no hand, thats kinda too hard to do most of the time because your opponent has a 1900 ATK or more beater on the field. Plus screws up your opponents Infernity Deck.
Sure thing? idk i should use this or not but it's needless for mine *geez, just saying*.Also Phantom Hand is you best friend in the Side Deck.