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Clash Royale thread

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CrimsonOverlord
JC the shadow hunter
Lux
DMK
Anzo
Linda-Senpai
10 posters

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First topic message reminder :

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Clash Royale is a freemium mobile strategy video game developed and published by Supercell. The game combines elements from collectible card games, tower defense, and multiplayer online battle arena.


 Clash Royale is an online multiplayer game where players battle each other in real time. The battles happen in an arena where both players have three towers, placed at opposite ends of the screen. The goal is to destroy all three towers as possible within the given time limit. The player who destroys more towers than his opponent wins, destroying all three towers results in instant victory and more trophies. If the player destroys the middle tower, he will automatically win and destroy all the other towers, if remained. The middle tower however, is the hardest to get as the middle tower has alot more health than the left and right tower, players must do whatever it takes for them to reach the middle.


Cards :
During gameplay, the player is randomly offered four cards to place on the battlefield at any time. When a card is used, another randomly chosen card replaces it. Each card costs a certain amount of elixir (which is automatically generated during gameplay) to use. More powerful cards generally cost more elixir.
More cards can be earned from chests, gained by winning battles, or by buying them from an in-game shop. Cards come in different rarities, where rarer cards tend to be more powerful. Cards can also be upgraded; if the player has multiples of a particular card, they can be merged to form a higher-level version of the same card for a specific amount of gold.
Game cards are classified according to rarity:

  • Common
  • Rare
  • Epic
  • Legendary

Common cards are often low elixir troop cards or units, multiple common cards can be found on most chests and cards of the same type can be upgraded when you reach the exact number of cards required for that certain unit.
Rare cards are higher level units that consumes greater amount of elixir for deployment. Mostly are composed of basic spell, high damage or high defense troops.
Epic cards can mostly be found on magical chests. These cards are either units, spells or building with special skills and attributes that can greatly affect the success of your arena battles.
Legendary cards are the rarest and most valuable. Legendary cards can be very hard to find. So far as of this update there are only 2 kinds of these cards in the game and more legendary cards will soon be introduced as fans have speculated. No confirmation has been made at this point by Supercell though.
It is also important to note that specific cards will only be unlocked once you reach certain arenas within the game.
Chests :
Winning battles earns you chests. These chests contain cards and gold the player can use to improve their deck. As with the cards, chests come in different rarities, the more rare chests offering more valuable rewards. Opening chests takes time however, and the rarer the chest, the more hours it takes to open one. The game does offer the option to open chests right away with an in-game currency, gems. Chests can also be bought with gems in the shop section, where they are unlocked instantly.
The rarity and quality of the chest comes in this order: wooden chest (only in training camp), free chest (you get every 4 hours), silver chest, golden chest, giant chest, magical chest, and super magical chest.
There is also a crown chest that is available every 24 hours, which you unlock instantly by destroying 10 towers in battles.
Players however, do not get chests from the training arena nor friendly battles.



Source: Wikipedia


My opinion:
I really like this game. I have been playing Clash of Clash for more than a year, and I enjoy this game as much. It's really fun and everyone should try it.

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@linda i sent a request to join

so HAYAKU

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time to share my list that ive been spanking linda with Clash Royale thread - Page 17 3974120512

Bomb Tower
Inferno Tower
Prince
FireSpirits
FireBall
Zap
Miner
Minions

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Its rare for me to get  win at this game in the past few days <<

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Welp I'm now around 1960's slowly getting back to Royal Arena..

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Im in royal arena..... just waiting until my RG is lv 8 before i fite in it again

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Still waiting for the game to be nice to me and give me a legendary card QQ

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I bet that if I get a Legendary card it would be the Sparky.

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If I got a legend it would prob be Lava Hound or Princess just cuz I dont want either of them >.>

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Princess is bae  Clash Royale thread - Page 17 4144979365

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I want the legendaries in this order:

1. Princess
2. Ice Wizard
3. Miner (got it)
4. Sparky (got it)
5  Lavahound

CUM TO ME PRINCESS-CHAN

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I want the Wizard man, a one-man defense crew.

Anyhow, a relative-yet-new deck:

Goblins
Zap
Cannon
Fireball
Barbarians
Elixer Collector
Giant
Wizard

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JC the shadow hunter wrote:
I want the legendaries in this order:

1. Princess
2. Ice Wizard
3. Miner (got it)
4. Sparky (got it)
5  Lavahound

CUM TO ME PRINCESS-CHAN

You bastard you have two legendaries and you still want more  Clash Royale thread - Page 17 4204681869

I want Ice Wizard the most.

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Is there a specific method to unlocking legendaries?

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Anzo wrote:
Is there a specific method to unlocking legendaries?

No. I know Super Magical Chests have a 40% chance tho.

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Lux wrote:
JC the shadow hunter wrote:
I want the legendaries in this order:

1. Princess
2. Ice Wizard
3. Miner (got it)
4. Sparky (got it)
5  Lavahound

CUM TO ME PRINCESS-CHAN

You bastard you have two legendaries and you still want more  Clash Royale thread - Page 17 4204681869

I want Ice Wizard the most.

I got the less relevant legendaries Clash Royale thread - Page 17 3974120512

I would trade the 2 for a princess and ice wizard

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how can anyone with sparky and miner say they got the least relevent...those are the best two imo

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Linda-Senpai wrote:
how can anyone with sparky and miner say they got the least relevent...those are the best two imo

Its honestly depends with your playstyle.... my playstyle requires instantaneous support, and only miner,princess,and ice wizard are pretty much relevant too take that spot, ice wizard slows down troops, princess attacks from afar, and miner distracts all while my tank (royal giant) deals damage, sparky is just for mass destruction and can be taken out with zap+skeletons, lavahound is meh, just inferno tower or minion horde it. so yea

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but you can protect Sparky with a tank

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Miner is the most OP legendary smh

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Anzo wrote:
Miner is the most OP legendary smh

Just because it distracts, making your troops advvance further with your tank and deals sufficient damage to the crown tower doesnt mean its the most OP D:, IMO, im using a RG deck and I feel as if I had a princess and ice wizard i would be invincible ;-;, I use miner in my deck to distract, but my opp usually finished the miner off quickly before I could distract my opps tower long enough. so I feel like ice wizard is most OP Clash Royale thread - Page 17 3974120512 even though I feel as if princess is more versatile

and @linda inferno tower is a card ;-;

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JC the shadow hunter wrote:
Anzo wrote:
Miner is the most OP legendary smh

Just because it distracts, making your troops advvance further with your tank and deals sufficient damage to the crown tower doesnt mean its the most OP D:, IMO, im using a RG deck and I feel as if I had a princess and ice wizard i would be invincible ;-;, I use miner in my deck to distract, but my opp usually finished the miner off quickly before I could distract my opps tower long enough. so I feel like ice wizard is most OP Clash Royale thread - Page 17 3974120512 even though I feel as if princess is more versatile

and @linda inferno tower is a card ;-;


If you're using Miner then you build the deck around that card, not just include it within your deck. Also it's a positive trade for your enemy's elixer collector. Ice Wizard is a defensive tool in my opinion, a cannon can do his job.

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This are the best Legendary cards:

1. Princess
2. Ice Wizard
3. Miner
4. Lava Hound
5. Sparky

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Anzo wrote:
JC the shadow hunter wrote:
Anzo wrote:
Miner is the most OP legendary smh

Just because it distracts, making your troops advvance further with your tank and deals sufficient damage to the crown tower doesnt mean its the most OP D:, IMO, im using a RG deck and I feel as if I had a princess and ice wizard i would be invincible ;-;, I use miner in my deck to distract, but my opp usually finished the miner off quickly before I could distract my opps tower long enough. so I feel like ice wizard is most OP Clash Royale thread - Page 17 3974120512 even though I feel as if princess is more versatile

and @linda inferno tower is a card ;-;


If you're using Miner then you build the deck around that card, not just include it within your deck. Also it's a positive trade for your enemy's elixer collector. Ice Wizard is a defensive tool in my opinion, a cannon can do his job.

A cannon cant slow down troops, it cant move, it cant deal AoE dmg, it cant atack air, and it cant slow down troops Razz , though you do certainly build the deck around miner, miner is usually built with inexpensive units, which can be easily taken down with bombtower and firespirits, though as i said this is my personal opinion

and lux, why lavahound over sparky ;-;

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Because Sparky is shit lol. Lava Hound works well against popular Hog Cycle decks. And it needs more elixir to be countered, Sparky can be countered for only 3 elixir imo lol.

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Lux wrote:
Because Sparky is shit lol. Lava Hound works well against popular Hog Cycle decks. And it needs more elixir to be countered, Sparky can be countered for only 3 elixir imo lol.

Cant argue with you there, but thats why you support sparky with the adequate support ;-;, and lavahound is easy imo, minion horde then fire spirits, sparky usually has a tank in front of it and splash damage users like wizard, thought its imo

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JC the shadow hunter wrote:
Lux wrote:
Because Sparky is shit lol. Lava Hound works well against popular Hog Cycle decks. And it needs more elixir to be countered, Sparky can be countered for only 3 elixir imo lol.

Cant argue with you there, but thats why you support sparky with the adequate support ;-;, and lavahound is easy imo, minion horde then fire spirits, sparky usually has a tank in front of it and splash damage users like wizard, thought its imo

And I don't know what makes you think that people who support Sparky will not also support Lava Hound

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Finally got into arena 5 with this deck:
Level 7 Spear Goblins
Level 7 Cannon
Level 7 Barbarians
Level 6 Arrows
Level 5 Hog Rider
Level 5 Musketeer
Level 5 Valkyrie
Level 5 Mini P.E.K.K.A

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OMG I GOT THE MINER Clash Royale thread - Page 17 3974120512

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Lux wrote:
JC the shadow hunter wrote:
Lux wrote:
Because Sparky is shit lol. Lava Hound works well against popular Hog Cycle decks. And it needs more elixir to be countered, Sparky can be countered for only 3 elixir imo lol.

Cant argue with you there, but thats why you support sparky with the adequate support ;-;, and lavahound is easy imo, minion horde then fire spirits, sparky usually has a tank in front of it and splash damage users like wizard, thought its imo

And I don't know what makes you think that people who support Sparky will not also support Lava Hound

Im not saying that they dont,..... im just saying the support for sparky is usually harder to deal with then the support for hound

and congrats on ur first legendary v:

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Sparky is support, he's usually support to Giant or Royal Giant. 

It's hard to counter Lava Hound with Hog Cycle deck though.

I'm doing well with this Hog Cycle Miner deck:

Miner
Goblins
Minions
Zap
Archers
Baby Dragon
Elixir Collector
Hog Rider

Average Elixir cost: 3.3 elixir

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