This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "1st Class - Warrior". Each time this card inflicts Battle Damage to your opponent, place one Sonic Counter on this card (max. 3). You can remove 1 Sonic Counter on this card to add 1 Spell Card from your deck to your hand that includes "Sonic Slash" in its card name. During your next StandBy Phase you can send this card to the Graveyard to Special Summon "2nd Class - Gladiator" or "2nd Class - Warlord" from your deck or hand. This card can only be activated when "2nd Class - Gladiator" is on the field. You can remove 1 Sonic Counter on the field to destroy up to 2 cards on the field. This card can only be activated when "2nd Class - Gladiator" is on the field. You can remove 2 Sonic Counters on the field to destroy up to 3 cards on the field. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing "2nd Class - Gladiator" on your side of the field from play.When this card is Special Summoned, put 3 Sonic Counters on this card. You can remove 1 Sonic Counter on this card to add 1 card from your deck or Graveyard that includes "Sonic Slash" in its name or you can remove 3 Sonic Counters on this card to add 1 "Final Sonic Sacrifice" from your deck to your hand. This cards name is also treated as "2nd Class - Gladiator" while it's face-up on the field. This card can only be activated by tributing 1 face-up "3rd Class - Divine Duelist" on your side of the field. Send all cards on your side of the field to the Graveyard and destroy all cards on your opponents side of the field. Then Special Summon 1 "2nd Class - Gladiator" in face-up Attack Position to your side of the field, ignoring the Summoning conditions.