Monsters:
1x Armoroid
1x Card Trooper
3x Ambulanceroid
2x Expressroid
2x Jetroid
2x Rescueroid
2x Submarineroid
1x Drillroid
1x Steathroid
1x Truckroid
2x Cyber Dragon(Might Change Later)
2x DUCKER Mobile Cannon
Spells:
3x Monster Reincarnation
1x Card Destruction
1x Limiter Removal
2x Vehicroid Connection Zone
2x Power Bond
Traps:
2x Magic Cylinder
2x Draining Shield
2x Dimensional Prison
1x Mirror Force
3x Sakurestsu Armor
Extra: (3 of everything because I can)
3x Super Vehicroid Jumbo Drill
3x Ambulance Rescueroid
3x Super Vehicroid - Stealth Union
3x Chimeratech Fortress Dragon
(No Barbaroid :pale: )
General Strategy. Mill and discard cards over time, for Ambulanceroid to use its effect, Monster Reincarnation/ Expressroid/ Rescueroid being the cards I use to get a fast swarm, while having Jetroid to activate traps from the hand to prevent most destruction cards.
Last edited by Yiffeh on Wed Jun 08, 2011 12:41 am; edited 2 times in total
1x Armoroid
1x Card Trooper
3x Ambulanceroid
2x Expressroid
2x Jetroid
2x Rescueroid
2x Submarineroid
1x Drillroid
1x Steathroid
1x Truckroid
2x Cyber Dragon(Might Change Later)
2x DUCKER Mobile Cannon
Spells:
3x Monster Reincarnation
1x Card Destruction
1x Limiter Removal
2x Vehicroid Connection Zone
2x Power Bond
Traps:
2x Magic Cylinder
2x Draining Shield
2x Dimensional Prison
1x Mirror Force
3x Sakurestsu Armor
Extra: (3 of everything because I can)
3x Super Vehicroid Jumbo Drill
3x Ambulance Rescueroid
3x Super Vehicroid - Stealth Union
3x Chimeratech Fortress Dragon
(No Barbaroid :pale: )
General Strategy. Mill and discard cards over time, for Ambulanceroid to use its effect, Monster Reincarnation/ Expressroid/ Rescueroid being the cards I use to get a fast swarm, while having Jetroid to activate traps from the hand to prevent most destruction cards.
Last edited by Yiffeh on Wed Jun 08, 2011 12:41 am; edited 2 times in total