Alright so I am pretty sure that you guys already know this, but for the people that don't play IRL box releases are kind of a mystery so here is the cardlist that we are getting with the newest set "Flames Of Destruction" CLICK
New archetypes are introduced with the set as well as support for various other decks like Trickstars, Altergeists and World Legacy. Share with us which cards you think are going to have the biggest impact on the game and make decks viable or push them to a top tier.
For me the most interesting cards are the "generic staple" cards that come in the set.
"Network trap hole" for example is a new combination of floodgate trap hole and bottomless trap hole that works on monsters summoned from the deck or graveyard and banishes them face-down.
"Red-reboot" is a counter trap that can negate any trap and act like a trap stun till the end of the turn (but allowing your opponent to set a trap from his deck and not destroying the trap that was negated but set it back instead).There is a lot of hype around this card but honestly not that many decks even run traps so it looks like a sidedeck hand-trap that can help you OTK.
"Waking the Dragon" is not a card based on Bruce Lee, it is instead a card that punishes spell/trap removal.When it is destroyed or banished by your opponent you get to summon one card from you Deck or Extra Deck.Obviously there are cards that have restrictions and cannot be summoned by this card but I think that this card can be pretty cool if your opponents sees that you run it he might just not pop your backrow to play around it and then you can sneak a mirror force or something by to gain a huge swing. Also summoning from the Extra Deck includes Pendulums there but also xyz,fusion and synchro monsters that don't specify that they have to be properly summoned from there. For example The Last Warrior from Another Planet .
Last but not least Called By the Grave is a great anti-meta card and it is a COMMON! So everybody can side this to stop nasty decks!
What do you guys think?
New archetypes are introduced with the set as well as support for various other decks like Trickstars, Altergeists and World Legacy. Share with us which cards you think are going to have the biggest impact on the game and make decks viable or push them to a top tier.
For me the most interesting cards are the "generic staple" cards that come in the set.
"Network trap hole" for example is a new combination of floodgate trap hole and bottomless trap hole that works on monsters summoned from the deck or graveyard and banishes them face-down.
"Red-reboot" is a counter trap that can negate any trap and act like a trap stun till the end of the turn (but allowing your opponent to set a trap from his deck and not destroying the trap that was negated but set it back instead).There is a lot of hype around this card but honestly not that many decks even run traps so it looks like a sidedeck hand-trap that can help you OTK.
"Waking the Dragon" is not a card based on Bruce Lee, it is instead a card that punishes spell/trap removal.When it is destroyed or banished by your opponent you get to summon one card from you Deck or Extra Deck.Obviously there are cards that have restrictions and cannot be summoned by this card but I think that this card can be pretty cool if your opponents sees that you run it he might just not pop your backrow to play around it and then you can sneak a mirror force or something by to gain a huge swing. Also summoning from the Extra Deck includes Pendulums there but also xyz,fusion and synchro monsters that don't specify that they have to be properly summoned from there. For example The Last Warrior from Another Planet .
Last but not least Called By the Grave is a great anti-meta card and it is a COMMON! So everybody can side this to stop nasty decks!
What do you guys think?