Control and Aggro decks are the most played decks in this format. Stun decks can not cope with them, reason is they do not have the ways to get their tools out on time, if they do not get their tools in about 4-5 turns they are dead. Even if they do get their tools the opponents deck won't care, as everything has some kind of protection or "floating" now. From my perspective the lack of stun decks in the metagame indicates that this game is undergoing a process of gradual retardation. Where only point and reason of playing the game is to win. Does this mean that in the future KONAMI is not going to make cards to support stun decks? Does this mean we won't see a new stun archetype in formats to follow? I hope not .