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descriptionG.H.T: Gishki Hand Traps EmptyG.H.T: Gishki Hand Traps

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I built G.H.T. today. nipaa~

G.H.T: Gishki Hand Traps 750lnlG
G.H.T: Gishki Hand Traps S3wIyEt

Has 6 one card Xyz's in Dionea and Gishki Beast, and Beast is searchable by Ariel. Birdman is epic in here. NS Dionea, SS Myrmelo, pop card, SS birdman, return Dionea to use again next turn, nuke field with BRD. Or do it with Gishki Beast and summon Gungir (or BRD ofc) Put the hands in cuz there was a void lack of space in my deck and Hands go great with Traptrix.

The deck has 6 floaters, 6 searchers, and 6 one card Xyz, so can also call this 666 instead of GHT

I want to fit in Arcanite Magician, since Ariel is spellcaster, but dunno if its worth the space.

Last edited by Rika Furude on Tue Jun 03, 2014 6:04 pm; edited 3 times in total

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Wouldn't Soul Drain be kind of detrimental towards your deck since you use 3 of each Hand?

Luna would personally take out the Soul Drain and Traptrix Trap Hole Nightmare (the sided one) and put in two debunks if you want something that hits the same targets as Soul Drain or perhaps two System Downs to specifically deal with Geargia (Luna would more likely do the former though).

As for Arcanite, you could take out one Abyss Dweller or one Emeral for one Arcanite. Depends on if you rather have two copies of a card that stops graveyard effects or two copies of a card that recycles your monsters more than the other choice. It is a nice card to have if you want if you want to avoid wiping the entire field with Black Rose (if you have backrow set or something) or using up your hand advantage with Gungnir.

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good point about Soul Drain, updated side: https://i.imgur.com/j3XuH0X.png

I find Dweller and Emeral too god to not run two of, esp since I have 9 water monsters in main deck.

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+Pot of Dichotomy

descriptionG.H.T: Gishki Hand Traps EmptyRe: G.H.T: Gishki Hand Traps

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forgot that card exists. what Should I drop for one?

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you could drop a mst since since your traptrix and icehand act as one

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Kick 2 Dust Tornado from your side to Add 2 Black Horn (Not useful vs Artifacts).
Add 1 Fiendish Chain (Good to have more options eh?) and 1 Pot of Dichotomy.
Kick 1 Daigusto and 1 Dweller for Another 101 and that magician u wonted to add.

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Hidalgo™ wrote:
Kick 2 Dust Tornado from your side to Add 2 Black Horn (Not useful vs Artifacts).
Add 1 Fiendish Chain (Good to have more options eh?) and 1 Pot of Dichotomy.
Kick 1 Daigusto and 1 Dweller for Another 101 and that magician u wonted to add.


She already runs two black horn in the main deck you know. Plus Breakthrough is already there so Fiendish Chain isn't really needed. Breakthrough is actually more useful than Chain when going against things like HAT.

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Luna wrote:
Hidalgo™ wrote:
Kick 2 Dust Tornado from your side to Add 2 Black Horn (Not useful vs Artifacts).
Add 1 Fiendish Chain (Good to have more options eh?) and 1 Pot of Dichotomy.
Kick 1 Daigusto and 1 Dweller for Another 101 and that magician u wonted to add.


She already runs two black horn in the main deck you know. Plus Breakthrough is already there so Fiendish Chain isn't really needed. Breakthrough is actually more useful than Chain when going against things like HAT.


I'm not blind,I see there is Horn in the main deck.My suggestion was to move it to the side...

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Hidalgo™ wrote:
Kick 2 Dust Tornado from your side to Add 2 Black Horn (Not useful vs Artifacts).
Add 1 Fiendish Chain (Good to have more options eh?) and 1 Pot of Dichotomy.
Kick 1 Daigusto and 1 Dweller for Another 101 and that magician u wonted to add.


Isnt Black Horn like, Staple this format? It can always be sided out for Cycle Reader/LIMP vs Artifacts

Edited again: https://i.imgur.com/750lnlG.png

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Rika Furude wrote:
Hidalgo™ wrote:
Kick 2 Dust Tornado from your side to Add 2 Black Horn (Not useful vs Artifacts).
Add 1 Fiendish Chain (Good to have more options eh?) and 1 Pot of Dichotomy.
Kick 1 Daigusto and 1 Dweller for Another 101 and that magician u wonted to add.


Isnt Black Horn like, Staple this format? It can always be sided out for Cycle Reader/LIMP vs Artifacts

Edited again: https://i.imgur.com/750lnlG.png

It's slowly losing popularity.

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guess ill drop it to the side and replace it with more Void Trap Hole, since that works against Moraltech, as well as most cards Black Horn works against.

dropped 2 horn to side for 2 Void in main https://i.imgur.com/qqcUoqa.png

Edit: considering Bahamut Shark

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No1 really using Horn anymore, but its actually good when not v HAT. Why do you still OverWorked? No1 plays that card anymore, like ever.

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Because im still kinda out of the loop with Yugioh and the new meta. Other than H.AT.E., I have no idea what people are using. I took like 6-7 month break from ygo y'know.

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