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descriptionNeed help with Destiny Agents EmptyNeed help with Destiny Agents

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In tcg.

The deck is:



Monsters: 27

Spoiler :


Spells: 13

Spoiler :


Extra Deck: 15

Spoiler :


Please Review everything, give suggestions, and help with side deck. Thanks in advance.

descriptionNeed help with Destiny Agents EmptyRe: Need help with Destiny Agents

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55 card deck says it all man, and d heros do not mix with agents

descriptionNeed help with Destiny Agents EmptyRe: Need help with Destiny Agents

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Lower it down to 40-42. Update your OP, and post here that you did so. Then we would fix it for you.

descriptionNeed help with Destiny Agents EmptyRe: Need help with Destiny Agents

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Also, try to use less single cards~ Like how you traps are all singles, try using more of the same card, so you have better chances of drawing them~

descriptionNeed help with Destiny Agents EmptyRe: Need help with Destiny Agents

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@[PK] Phoenix King: The deck main deck is 40 cards, extra deck cards are separate.

@Anzo: THE MAIN DECK IS 40 CARDS EXACTLY!!! EXTRA DECK DOESNT COUNT!!!

@mimgrim: I don't run any traps, and most of the spells are limited anyways, which is why I run 1


descriptionNeed help with Destiny Agents EmptyRe: Need help with Destiny Agents

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LOL, we all failed hard here. We all mistook the extra deck for trap cards I think. LOL Need help with Destiny Agents 3974120512

Sorry bout that man. Anyways you have WAY to many monsters, mainly to many D-heros. Try to focus on diamond dude the most.

So cut out some monsters, and add in some traps and and more spells. Also MST is better then night beam~

descriptionNeed help with Destiny Agents EmptyRe: Need help with Destiny Agents

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what about the original deck with:

-1 plazma
-2 defender
(don't want to touch Dasher, his effect to special summon a drawn monster is amazing in a deck that starts off a little slow)
-2 Night beam

+2 Compulsory Evacuation Device
+2 MST
+1 Royal Decree

descriptionNeed help with Destiny Agents EmptyRe: Need help with Destiny Agents

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Get 2 more decree~

descriptionNeed help with Destiny Agents EmptyRe: Need help with Destiny Agents

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i feel i only need 2 royal decree.

what about:
-1 plazma
-2 defender
-2 Night beam
-1 Pot of avarice

+2 Compulsory Evacuation Device
+2 MST
+2 Royal Decree

descriptionNeed help with Destiny Agents EmptyRe: Need help with Destiny Agents

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A general rule when maining decree is to not play other traps with it. If you want to play other traps with decree, side decree and main more traps~ Other wise take out the CED and add another decree and keep PoA.

Also, have you consider the lightsworn engine with D-heroes over agents with D-heroes as there isn't good synergy between D-heroes and agents~

descriptionNeed help with Destiny Agents EmptyRe: Need help with Destiny Agents

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^ Nub mimgrim 2 decree and 2 Ced is fine

remove defender, plasma, jupiter, the 2 trade-ins, Sangan cuz you do not have much targets and he is too slow without tour guide, Night Beam

Add 1 more Venus and 1 more shine ball also add Birdman, 2 MST, 2 Torrential, 2 Decree.

Extra Deck needs more work, you need Stardust Dragon and Sacred Wyvern

descriptionNeed help with Destiny Agents EmptyRe: Need help with Destiny Agents

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