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descriptionLightSworn deck help EmptyLightSworn deck help

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this is a deck i randomly threw together i saw it had potential so i think it needs help in the main deck deck and extra

Main:


Monsters:
3X judgement dragon
1X BLS envoy of the beggining
1X Gorz emmisary of darkness
3X Ryko
2X Lumina
2X Lyla
1X Garoth
1X Jain
1X Wulf
1X Aurkus
1X Celestia
1X Honest
1X Card Trooper
2X Necro gardna
2X Trageodia


Spells:
3X Solar Recharge
1X Dark Hole
1x Charge of the light brigade
1X Pot of avarice
1X Card destruction
1X Foolish burial
1X Monster reborn
1X Monster reincarnation
2X pot of duality

Traps:
1X royal decree
1x solemn warning
1X solemn judement

Extra deck:
1X gem knight pearl
1X Blade armor ninja
1X Heroic champion - Excaliber
1X Photon papilloperative
1X Utopia
1X Acid golemn of destruction
1X Wind up - Zenmaines
1X Terror byte
1X Leviair the sea dragon
1X Gacji gacji gentetsu

~James

descriptionLightSworn deck help EmptyRe: LightSworn deck help

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I never really played lightsworns, I was more blackwings but I would say take out aurkus and put in another jain or lyla? I don't know like I said I don't know them very well.

descriptionLightSworn deck help EmptyRe: LightSworn deck help

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ok thank you for your suggestion, ill keep it in mind until this thread is locked so i can finallise the improvement's stated by others.

descriptionLightSworn deck help EmptyRe: LightSworn deck help

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Try keeping it either pure Lightsworns or pure Twilight, 5 random DARKs and a BLS don't make a deck Twilight ;O;

descriptionLightSworn deck help EmptyRe: LightSworn deck help

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Try more Necro Gardna. Take full advantage of the fact that he's now untouched, since he's a huge help to the Lightsworn Archetype. Other than that, not really sure what else you can improve with. Try more Wulf, those guys seem to help, and you can discard them with spells and traps, then bring them back with Lumina if you draw them. Kinda cloggy at 3, but pretty good at 2

descriptionLightSworn deck help EmptyRe: LightSworn deck help

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do i need to add spells and traps like mirror force heavy storm and mst?

descriptionLightSworn deck help EmptyRe: LightSworn deck help

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In my Lightsworn build I only run 1 trap and that's treacherous trap hole.

descriptionLightSworn deck help EmptyRe: LightSworn deck help

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https://i.imgur.com/VtEgG.png
^ try something like this,sephylon puts in work!!

descriptionLightSworn deck help EmptyRe: LightSworn deck help

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You can also add lightray monsters also.

descriptionLightSworn deck help EmptyRe: LightSworn deck help

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which lightray daedalus is the way to go if you wanna add lightray

descriptionLightSworn deck help EmptyRe: LightSworn deck help

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You can main daedalus but side in others to find which one you prefer the most.

descriptionLightSworn deck help EmptyRe: LightSworn deck help

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ok thank you ill change my deck around a bit now

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thevegasbomb wrote:
which lightray daedalus is the way to go if you wanna add lightray


Lightray Diabolos is MUCH better than Daedalus.

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My lightsworns are more based around lightrays with a lightsworn support. Daedalus is an amazing side card for going against field spell decks.

I like to tech in fiend comedian. It's pretty good in LS because you either mill a load of cards or banish your opponent's entire graveyard.

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If you're thinking about a light and dark lightsworn deck; you should try a zombie lightsworn deck. I never ran one but I hear that they can be pretty powerful. If not, then try to makes pure lightsworn deck. Just be careful of milling decks if you do.

Plus, I'm not sure how much Pot of Duality will do any good sense you can't special summon your lightsworn monsters at the end phase.

Also, add more traps Smile

descriptionLightSworn deck help EmptyRe: LightSworn deck help

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Leaferson wrote:
Plus, I'm not sure how much Pot of Duality will do any good sense you can't special summon your lightsworn monsters at the end phase.


Wrong.

The turn player may choose for Pot of Duality's condition to wear off before Lightsworn's mandatory effects trigger.

But that's just a minor correction :S

descriptionLightSworn deck help EmptyRe: LightSworn deck help

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Hellpirate wrote:
Leaferson wrote:
Plus, I'm not sure how much Pot of Duality will do any good sense you can't special summon your lightsworn monsters at the end phase.


Wrong.

The turn player may choose for Pot of Duality's condition to wear off before Lightsworn's mandatory effects trigger.

But that's just a minor correction :S

Oh. I did not know that. O.o So yeah, keep the Pot of Duality. Lol

descriptionLightSworn deck help EmptyRe: LightSworn deck help

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i have a pot of duality incase i dont anything i can use. should i keep my black luster soldier?

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If you're running a Lightsworn\Zombie deck or twilight, yes. (In my opinion at least) But remember that you will always have the risk of milling Black Luster.

descriptionLightSworn deck help EmptyRe: LightSworn deck help

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yea that's a bit of a problem but monster reincarnation will handle that

descriptionLightSworn deck help EmptyRe: LightSworn deck help

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And you have a risk of milling that. Just remember that any type of lights worn is risky, but with cards to grab or summon from the graveyard can be VERY useful and will have many options.

descriptionLightSworn deck help EmptyRe: LightSworn deck help

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ok should i add call of the haunted?

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