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description[RL Dark World] Empty[RL Dark World]

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Monsters: 21

3x Grapha, Dragon Lord of Dark World
3x Trance Archfiend
3x Snoww, Unlight of Dark World
3x Broww, Huntsman of Dark World
3x Sillva, Warlord of Dark World
2x Goldd, Wu-Lord of Dark World
2x Fabled Raven
1x Beiige, Vanguard of Dark World
1x Dark Armed Dragon


Spells: 15

3x Dark World Dealings
3x Mystical Space Typhoon
2x The Gates of Dark World
1x Dragged Down to the Grave
1x Dark Hole
1x Card Destruction
1x Monster Reborn
1x Gateway to Darkness
1x Allure of Darkness
1x Heavy Storm

Traps: 4

2x Escape from the Dark Dimmension
1x Call of the Haunted
1x Forces of Darkness

Extra Deck:

Tiras, Keeper of Genesis - 5 rank xyz
Adreus, Keeper of Armageddon - 5 rank xyz
Brionac, Dragon of the Ice Barrier - Level 6 Synchro
Fabled Valkyrus - Level 8 Synchro

I am on a slight budget, this is very much so a modified 2 structure of Gates of the Underworld. I feel my traps are hurting badly, I know i need to get rid of Gateway to Darkness and maybe Allure of Darkness - So feel free to rip it apart as you will! Thanks.

description[RL Dark World] EmptyRe: [RL Dark World]

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as far as i know DWs are usully trp heavy....... so

- 1 DA (you e dumping to many darks for it to be effective)
- 2 fabled raven (i pefer skill drain myself :/)
- 1 beiig
-3 trance archfien
- 1 heavy (scinc we going trap hevy you 3 MSTs will be enough)
- 1 gateway to drkness
- 1 COTH (totally not needed)
- 1 forces of darkness

+ 1 gates of dark world
+ 2 terraforming
+ 3 skill drain
+ 1 solmen judgment
+ 2 solemn warning
+ 2 dark smog

description[RL Dark World] EmptyRe: [RL Dark World]

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I play Dark World myself and have been very successful with them. So unlike mimgrim, I know what i'm talking about :D

21 monsters is too much in a Dark World deck. Since you're running the Goldd/Sillva build and this is a real life deck, I'm gonna try and keep this budget and whatever:

x3 Grapha, Dragon Lord of Dark World
x3 Snoww, Unlight of Dark World
x3 Broww, Huntsman of Dark World
x2 Sillva, Warlord of Dark World
x2 Goldd, Wu-Lord of Dark World
Beiige, Vanguard of Dark World
Morphing Jar
x2 Trance Archfiend


Though this is not the monster lineup i have in my personal build, you could try this. Running x3 Sillva and x2 Goldd is very inconsistent, i've tried it. Morphing Jar is a controversial one, and i don't know if you have it. If you don't have Morphing Jar or decide to not run it, then I could cut down the count of the Lords.

Your spell lineup is not good. Having x3 of Gates and Dragged Down is very important in a Dark World deck. So i would suggest you get your hands on those.

x3 The Gates of Dark World
x3 Dark World Dealings
x3 Dragged Down into the Grave
x2 Mystical Space Typhoon
Heavy Storm
Card Destruction
Monster Reborn
Dark Hole
Foolish Burial (if you can get it)


You don't have to use Heavy Storm. Just replace it with a 3rd MST. Foolish Burial is just to get that Grapha to the grave quicker.

x2 Skill Drain
x2 Mind Crush
x2 Torrential Tribute
Starlight Road


[RL Dark World] WpJ5U


Nothing like my personal build though. Just a little starting point for you to decided which way you want to go with the deck. Hope this helped you somewhat. And even though I gave you a decklist, don't think that it's good enough to win a YCS.. :D

description[RL Dark World] EmptyRe: [RL Dark World]

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