Ok guys here is the decklist, "any unclear card just tell me so i could post it's name":
... Ok, so basically this deck uses the usual anti-method of Light-beat, I have alius & gemini spark ... my opponent tries to destroy 1 of them I activate spark ,then boom + 1 card... A very effective method..(I only use 2 as that is enough with this deck)
Now I found that although this method is effective the opponent always ends up with his main monster in grave.. and soon he is able to get it back.. So I decided to get rid of that by using Dimensional Prison... Now I'm able to stop dragunity deck, Infernities Loop, double edge sword technique, plants, etc...
But what about those sets of traps and MSTs?? Well I thought of using MSTs obviously,, but then Breaker seemed a better idea.. technically he is a monster... he might be summoned successfully to activate his eff.. or an opponent uses a trap on him... either way I destroy/useup and opponent's trap/spell and get a probability of a summon, and finally he can be used for a synchro of Arcanite magician.
Now that I've adapted to RFG.. It seems that miracle fusion is Useless? So I had to turn to the other big fusion card. which is Super Polymerization.. I'll have to discard 1 card.. but in return i can use fusion material from EITHER side of the field... So basically if my opponent uses x-sabers, I can fuse alius/stratos with his saber to get Gaia... and so on for Fire,water,wind(stardust:)),Light, and even warrior types... it can be used against samurais.. But if ure opponent has Shi-en use Dark-hole he negates, then voila Fuse his Shi-en avoiding stralight, etc.
Max Combo:
ure opponent has a tuner with one of the listed attributes... he is missing the other material .. and uses monster reborn to get any of ure E-heros , while super Polymerization is set... then u activate and boom clear his field and get a 2000+ monster... (That actually happened while I was testing this deck xD)
You are all wondering why I'm using Chaos sorcerer in an rfging deck...well, you probably won't draw DP in ure first turns.. so This card is always good as a backup plan, and as a life saver.. but if u don't have any monsters in grave or u think that u won't need him ... u can always discard him with poly.. or by an opponent effect.. and if u think he isn't needed simply replace him with any card u think is necessary...
Finally:
Caius: Good eff, can tribute dyna to use super poly if needed.
Grand Mole: excellent anti-meta effect
Dyna: Ultimate Anti-meta effect
Rai-oh: No need to explain
Honest: very good with alius/rai-oh
Caliber: destroying any of ure opponent's monster effect
Finally, Gale: Best anti-meta tuner... easy win againt stardust, generally great effect.. can get Armor master.
I've tested this deck against (dragunities, x-sabers, Glads,etc) it was very consistant and overpowered them...
Sorry to take you through all this trouble feel free to comment R/F ...
... Ok, so basically this deck uses the usual anti-method of Light-beat, I have alius & gemini spark ... my opponent tries to destroy 1 of them I activate spark ,then boom + 1 card... A very effective method..(I only use 2 as that is enough with this deck)
Now I found that although this method is effective the opponent always ends up with his main monster in grave.. and soon he is able to get it back.. So I decided to get rid of that by using Dimensional Prison... Now I'm able to stop dragunity deck, Infernities Loop, double edge sword technique, plants, etc...
But what about those sets of traps and MSTs?? Well I thought of using MSTs obviously,, but then Breaker seemed a better idea.. technically he is a monster... he might be summoned successfully to activate his eff.. or an opponent uses a trap on him... either way I destroy/useup and opponent's trap/spell and get a probability of a summon, and finally he can be used for a synchro of Arcanite magician.
Now that I've adapted to RFG.. It seems that miracle fusion is Useless? So I had to turn to the other big fusion card. which is Super Polymerization.. I'll have to discard 1 card.. but in return i can use fusion material from EITHER side of the field... So basically if my opponent uses x-sabers, I can fuse alius/stratos with his saber to get Gaia... and so on for Fire,water,wind(stardust:)),Light, and even warrior types... it can be used against samurais.. But if ure opponent has Shi-en use Dark-hole he negates, then voila Fuse his Shi-en avoiding stralight, etc.
Max Combo:
ure opponent has a tuner with one of the listed attributes... he is missing the other material .. and uses monster reborn to get any of ure E-heros , while super Polymerization is set... then u activate and boom clear his field and get a 2000+ monster... (That actually happened while I was testing this deck xD)
You are all wondering why I'm using Chaos sorcerer in an rfging deck...well, you probably won't draw DP in ure first turns.. so This card is always good as a backup plan, and as a life saver.. but if u don't have any monsters in grave or u think that u won't need him ... u can always discard him with poly.. or by an opponent effect.. and if u think he isn't needed simply replace him with any card u think is necessary...
Finally:
Caius: Good eff, can tribute dyna to use super poly if needed.
Grand Mole: excellent anti-meta effect
Dyna: Ultimate Anti-meta effect
Rai-oh: No need to explain
Honest: very good with alius/rai-oh
Caliber: destroying any of ure opponent's monster effect
Finally, Gale: Best anti-meta tuner... easy win againt stardust, generally great effect.. can get Armor master.
I've tested this deck against (dragunities, x-sabers, Glads,etc) it was very consistant and overpowered them...
Sorry to take you through all this trouble feel free to comment R/F ...