The Six Shinobi
This is the first Spell/Trap Card whose effect is dependent upon the player controlling 6 or more monsters, which only became possible with the introduction of the Extra Monster Zone & Link Monsters
If you control 6 "Six Samurai" monsters with different Attributes: Skip your opponent's next turn.
This is the first Spell/Trap Card whose effect is dependent upon the player controlling 6 or more monsters, which only became possible with the introduction of the Extra Monster Zone & Link Monsters