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description[CCS] Vampire Support Empty[CCS] Vampire Support

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So I've been playing around with Vampires as a deck for a while now, and decided to CaC some stuff to help with several speed/consistency issues the deck has as of now, whilst also trying to capitalise a bit more on the gimmick of milling the opponent's deck, outside of relying on Vampire Kingdom/Bram, the deck has no real way to properly do stuff with it, ergo the addition of Lair, and Dracul. Vampire Bat exists to add some level of power to Kingdom's Vampire mill effect, and to give the deck disruption on the opponent's turn with Kingdom on board.


Marquis acts as another lv 6 besides Grace and Curse to facilitate the summoning of Dracul, whilst also giving the deck some faster searching power that Sorcerer, and Soldier acts as the supreme enabler of the deck, acting as an instant play enabler with cards like Shadow and Vamp.




Vampire Marquis
[CCS] Vampire Support TysVJu8
Monster - Lv 6 - Dark
Zombie/Effect
If this card is Normal or Special Summoned, you can add 1 "Vampire" Spell or Trap card from your deck or graveyard to your hand. Once per turn, you can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.
ATK/2300 DEF/1500

Vampire Lair
[CCS] Vampire Support NilCvQr
Spell - Continuous
Each time a card(s) is sent from your opponent's deck to the graveyard, place 1 "Blood" Counter on this card. Zombie-Type Monsters you control gain 150 ATK for each counter on this card. You can remove 3 counters from this card to target 1 "Vampire" monster that is banished or in your graveyard; Special Summon it.

Vampire Soldier
[CCS] Vampire Support 8FkeEWi
Monster - Lv 4 - DARK
Zombie/Effect
During the turn this card was Normal Summoned, you can Normal Summon 1 "Vampire" Monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, you can send 1 "Vampire" Monster from your deck to the graveyard.
ATK/1650 DEF/1050

Vampire Bat
[CCS] Vampire Support Zsg5qpl
Monster - Lv 3 - DARK
Zombie/Effect
When this card is sent from the deck to the graveyard: You can target 1 level 4 or lower "Vampire" Monster in your graveyard; Special Summon it. During either player's turn, if this card is in your graveyard, you can banish this card from your graveyard, then target 1 "Vampire" Monster in your graveyard; banish it, and if you do, declare 1 card type (Monster, Spell, or Trap), your opponent sends 1 card of that type from their deck to the Graveyard.
ATK/ 550 DEF/  50

Vampire High Count, Dracul
[CCS] Vampire Support VacPn1s
Monster - Rank 6 - DARK
Zombie/Xyz/Effect
2 or more Level 6 Zombie-Type Monsters
You can also Xyz Summon this card by using a "Crimson Knight Vampire Bram" you control with no Xyz Materials as the Xyz material. Once per turn, when a card(s) is sent from your opponent's deck to the graveyard; you can attach one of those cards to this card as Xyz Material. This card gains 200 ATK for each Xyz Material attached to this card. Once per turn, you can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 500 ATK, and all monsters you currently control, except this card, gain 500 ATK. During the Standby Phase, if this card was sent to the graveyard by an opponent's card effect; Special Summon it.
ATK/2550 DEF/2050

description[CCS] Vampire Support EmptyRe: [CCS] Vampire Support

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the blood is strong with this one
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