Turns out I think I like it a lot. Sorta. Anything I can do to make my work better in the future?
Pepchoninga wrote:Best GFXs are Bote's GFXs
Lux wrote:Pepchoninga wrote:Best GFXs are Bote's GFXs
Ass licker
Anzo wrote:Ah so lighting is what I need to be working on. And I didn't actually know that brush lights are obsolete nowadays. So how would I actually go about using the render's natural light? Also I probably would have used shapes it's just lack of resources and me being a scrub. And for the text I was mostly thinking "I figured out something I can do with text, I wanna apply it and see what happens." I don't usually like using text too often unless there's something I want to try with it.The brush-type light source isn't really used in today's GFX, a proper way to set light source nowadays is to simply use the render's natural light in addition to textures, C4Ds and Adjustment settings. The light doesn't look focused around the render, just a random drop of light on top.
The render natural light source is coming from the right side yet the light source is set up to the top-left of your render. Also, your render has many colorful colors so using shapes might have been a better choice than using C4Ds, they just doesn't match. As for the background, the shadows on the right and left side look unfinished, like they need to be darker so that your focal point is narrowed down to the middle of your tag instead of extending to the edges.
Also, too much text.
Hope this helps, KIU.
Pepchoninga wrote:A. I'm not good. B. Luv ya <3Lux wrote:Pepchoninga wrote:Best GFXs are Bote's GFXs
Ass licker
I'm just being nice