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description[Combo] Durendal+Droll and Lock Bird Empty[Combo] Durendal+Droll and Lock Bird

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[Combo] Durendal+Droll and Lock Bird Latest?cb=20150918232214

[Combo] Durendal+Droll and Lock Bird 300?cb=20101118005435

Alright, today I present to you guys a combo that results in your opponent not having any cards in their hand. What you'll need is artifact Durendal on the field and Droll and Lock Bird in hand, and for your opponent to have added cards to their hand outside of the draw phase this turn (this includes drawing, so Maxx "C" works.) You'll activate Durendal's 2nd effect as CL1, then Droll as CL2, and both players will shuffle their hands back into the deck, but nobody will draw because of Droll and Lock Bird. Now both hands are empty, but you still have your board, including still having Durendals negate effect.

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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Protector of Sanctuary works also.

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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ParaBox wrote:
Protector of Sanctuary works also.

Yes it does, but nobody is going to use that card. Or at least I hope they don't.

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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What I mean is: You get both Durendal and Protector on your field, u use durendal eff, you n your opponent shuffles whole hand, they draw nothing, you draw tho.

You can still run it tho lol, even tho no one else runs it

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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Any combo involving Protector of the Sanctuary (where the opponent loses their hand) is usually banned from tournament practice.
The "best" answer I've been given about this is that Protector of the Sanctuary, when combined with S/T and/or Monster Effects that force your opponent to the draw break the gamestate, due to the fact that those effects have to have the ability to resolve properly to even be activated.
As mirrored example: You cannot activate Maxx "C" if Macro Cosmos or Dimensional Fissure is face-up on the field.

It's under the same reasoning why some infinite loops (those in which there is no action being performed in the gamestate) are banned from tournament practice.
An example:
Luminous Spark, Pole Position and Gemini Elf are face up on the field.
You summon X-Head Cannon.
You now just locked out both players from the game until time runs out because of the following:
Luminous Spark gives X-Head Cannon the most ATK
Pole Position then makes X-Head Cannon unaffected by Luminous Spark
Now X-Head Cannon has less ATK than Gemini Elf, and thus not affected by Pole Position
X-Head Cannon now regains ATK from Luminous Spark, making it affected by Pole Position again

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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A bit different, not like Maxx C, it's a bit different. well there is a way to go around that: When u control durendal only, you activate the second effect, then u can chain cards such as call of the haunted before the effect resolves. That will result in opponent not drawing shet but you will.

In short, In order for this to work: when it activates, protector cannot be on field, but when the eff resolves, protector can be on field.

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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It works with Droll if you chain it as cl2.

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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yeah, some logic as I said

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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I really don't understand why anyone would use Protector over Droll though. Droll is better in every possible way.

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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Well, both have their up n down sides. For droll, down side being your opponent would need to add cards by effect first in order for droll's effect to activate; merits being it's a hand-trap and easier to use. For protector, down side being it has to be able to summoned during the chain link also cannot stop card searching effect; merits being you draw card while your opponent can't with durendal.

Anyways, was merely giving another option for the combo. @_@

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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ParaBox wrote:
Well, both have their up n down sides. For droll, down side being your opponent would need to add cards by effect first in order for droll's effect to activate; merits being it's a hand-trap and easier to use. For protector, down side being it has to be able to summoned during the chain link also cannot stop card searching effect; merits being you draw card while your opponent can't with durendal.

Anyways, was merely giving another option for the combo. @_@

That's really not a downside at all for Droll. Everything searches and searches quite consistently. Even without Durendal, Droll is still a good hand trap, so it's not bad to have if you can't make Durendal.

Protector is just all around bad. It's a monster that has to be on the field. A weak monster. A monster with an awful type. An unsearchable weak monster that costs your normal summon and will pretty much never do you any good but brick your hand when you don't have Durendal. A monster that requires a combo that can easily by disrupted by MST. 

The only justification I can think of for using Protector is if you're using a troll deck dedicated to this combo. In that case, it makes sense to use both Protector and Shrine to increase the consistency of pulling it off.

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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Nice combo though I'd use only if I'd have board advantage, I guess combo is for that.

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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Linda-Senpai wrote:
ParaBox wrote:
Protector of Sanctuary works also.

Yes it does, but nobody is going to use that card. Or at least I hope they don't.


@parabox is right, People already DOES and LOVE Protector Over D&L.



[Combo] Durendal+Droll and Lock Bird G4PCfPJ

http://ygorganization.com/protectordeck/

http://ygorganization.com/forum/showthread.php/579-Protector-of-the-Sanctuary-Deck-Spotlight

The only reason I can find to you post this combo with D&L is the Konami article made eons ago.

https://yugiohblog.konami.com/?p=20873

I like this you new rubrica, but you should try to use original new combos not old ones that everybody knows lol

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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"The only justification I can think of for using Protector is if you're using a troll deck dedicated to this combo."

well, from this sentence I see that we are thinking differently, yes I am referring to a deck that is focused on the combo itself, for example the deck konmai and jv provided upstairs. Well, even if it's not, you simply need to use revival cards that is frequently used and is spell speed 2 with protector in the graveyard, not hard with all the engines we have today. Droll's condition is easy to meet with all these search effects today, yes, but it is still a condition. Well, not saying your combo is worse u know, again, just saying the other option.

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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ParaBox wrote:
"The only justification I can think of for using Protector is if you're using a troll deck dedicated to this combo."

well, from this sentence I see that we are thinking differently, yes I am referring to a deck that is focused on the combo itself, for example the deck konmai and jv provided upstairs. Well, even if it's not, you simply need to use revival cards that is frequently used and is spell speed 2 with protector in the graveyard, not hard with all the engines we have today. Droll's condition is easy to meet with all these search effects today, yes, but it is still a condition. Well, not saying your combo is worse u know, again, just saying the other option.


Well linda that last phrase of yours is anyway non sense, tell me who Main Deck D&L, Durandal & another card to force him draw first, other than Maxx "C". so this combo and protector must be done in a dedicated deck. ._.

in which case protector > than this.

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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Jv wrote:
ParaBox wrote:
"The only justification I can think of for using Protector is if you're using a troll deck dedicated to this combo."

well, from this sentence I see that we are thinking differently, yes I am referring to a deck that is focused on the combo itself, for example the deck konmai and jv provided upstairs. Well, even if it's not, you simply need to use revival cards that is frequently used and is spell speed 2 with protector in the graveyard, not hard with all the engines we have today. Droll's condition is easy to meet with all these search effects today, yes, but it is still a condition. Well, not saying your combo is worse u know, again, just saying the other option.


Well linda that last phrase of yours is anyway non sense, tell me who Main Deck D&L, Durandal & another card to force him draw first, other than Maxx "C". so this combo and protector must be done in a dedicated deck. ._.

in which case protector > than this.

...You don't need to use a card to make your opponent draw first if you're using Droll. Just use it after your opponent searches for theirself. You are right that nobody main decks D&L, but if you are using a deck that can frequently summon Durendal then Droll is far from a bad choice of a hand trap.

Even if you're using a dedicated deck, Droll is still the more efficient option. Protectors only pro in comparison to droll is that you keep your hand. However, if your deck is dedicated to it then you should be using 3 copies of both.

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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the point is he can no search. You have to wait or create yourself the situation to trigger D&L.

while you don't need with Protector, you just need a card to SS him after you use durendal + you draw and your opponent doesnt. so 1000 times better than D&L

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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Jv wrote:
the point is he can no search. You have to wait or create yourself the situation to trigger D&L.

while you don't need with Protector, you just need a card to SS him after you use durendal + you draw and your opponent doesnt. so 1000 times better than D&L

Except you need to be using a dedicated deck for that, which is not what I was talking about when I made this thread. 

And if this was already a commonly known combo then everybody would know of it, and I did not know if it, therefore everybody doesn't know of it. I didn't discover this through some inconsistent troll deck someone else used before or some Konami article, I discovered it through playing the damn game for myself my way like I always do, just like I discovered Black Garden+Rivalry/Gozen. If I discover a Combo, I am going to share it with DA whether you like it or not. You're not an admin and you have no right to tell me otherwise.

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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well I said you can't post, I said you discover combos people already know. look a black garden even duskmage posted a variant you ignored.

If konami posted D&L combo ages ago is because people already knew and played it. 

If you get the combos too late it's not our fault, just keep track of the game.

and this is a combo on a dedicated deck, since again show to me or find people that play durendal, D&L and a card to trigger it as a common deck ._.

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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Jv wrote:
well I said you can't post, I said you discover combos people already know. look a black garden even duskmage posted a variant you ignored.

If konami posted D&L combo ages ago is because people already knew and played it. 

If you get the combos too late it's not our fault, just keep track of the game.

and this is a combo on a dedicated deck, since again show to me or find people that play durendal, D&L and a card to trigger it as a common deck ._.

With the thousands of people that play this game, what are the odds of me being the first person in the world to discover a combo .-.? You think just because some people already know if it means everybody in the fucking world does? I'm willing to bet 90% of the people here didn't know of this combo, and if they read my thread, they do now. If you wanna be such a prick, why don't you post combos that NOBODY has ever discovered before, genius?

And I don't play this game doing things based off of what other people are doing. I don't copy other people, I do things my way. Nobody mains D&L? So what? Does that mean I don't have the right to use it in my decks that can bring out Durendal and share the combo I learned of with DA? 

I'm just doing my job as an assistant, and if you have a problem with that, bring it to Roach and Anzo. I'm getting really sick of talking to you.

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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you don't get the point like the other day that you were saying blue-eyes sucked, after the new support.

then you read the new support after you said it sucked, and changed idea. that's why.

since you don't follow the game day by day, and that's the point of "discover combo" as I said no one does.

For example the other day the spoiler Fusion Tag, no one said:

OH I DISCOVER A COMBO, THIS WILL WORK WITH LIO DANCER.

you know why?

because if you read the card it comes alone with which cards it works ._.


Also this combo is old as hell, its core is MORPHING JAR + PROTECTOR like in 2003 (I played it on the DS\GBA games for example.. so yeah welcome to yu-gi-oh. durendal is just a surrogate.

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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Who knew a little post of mine wud have started this? ._. 

Allow me share my opinion on this matter: Everyone is free to post a combo they discovered; everyone is free to point out that this combo was discovered before. It's not like there is a rule that you cannot post a combo that was found out already and it's not weird that a person discovered a combo later than the others. No need to pick on the fact and all, you can simply point it out if you wanted to. 

Now, Let's forget what each other said so far and stop arguing >.>

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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Jv wrote:

I like this you new rubrica, but you should try to use original new combos not old ones that everybody knows lol


I didnt say she can't post, I just suggested to use new techs that are on nowadays. for example using the new Blue-eye support, or combos with the new Monk like using Safe Zone or similar stuff. Just to people read the new cards instead old combos .-. 

since this combo is from 2004 famous as you know @parabox protector + morphing is the core. .-.

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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Well, just to make a conclusion, yeah, new combos would be better but everyone is free to post any combos just preferably an undiscovered one.

thanks for sharing though

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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Yes ^ that's my point, since she said she does this as an assistant etc etc etc
would be better do them using new cards, even if they are surrogate of other combos but at least people take care of new ones.

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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Jv wrote:
Jv wrote:

I like this you new rubrica, but you should try to use original new combos not old ones that everybody knows lol


I didnt say she can't post, I just suggested to use new techs that are on nowadays. for example using the new Blue-eye support, or combos with the new Monk like using Safe Zone or similar stuff. Just to people read the new cards instead old combos .-. 

since this combo is from 2004 famous as you know @parabox protector + morphing is the core. .-.

I don't play OCG, I can not post about OCG. I'm not going to post about stuff that isn't even out yet.

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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ok

description[Combo] Durendal+Droll and Lock Bird EmptyRe: [Combo] Durendal+Droll and Lock Bird

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