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descriptionA spin on "graphics" EmptyA spin on "graphics"

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A spin on "graphics" Cassignmentscreenshot

I made that in C++, tho it looks simple, this might let you appreciate it a little more.

Code:


void CPaintView::ShowPens(CDC* pDC)
{
   //declaring variables to store the RGB values
   int Red = 100, Green = 100, Blue = 100;

   UINT i, positionX = 20, positionY = 20, length = 400;

   for (i=0; i<10; i++) {
      // 1) Create a pen, varying the size (param 1) and the color (param 2)

      if(i%3 == 1){
         Red = 255;
         Green = 0;
         Blue = 0;
      }
      else if(i%3 == 2){
         Red = 0;
         Green = 255;
         Blue = 0;
      }
      else{
         Red = 0;
         Green = 0;
         Blue = 255;
      }
      CPen MyNewPen(PS_SOLID, 8, RGB(Red,Green,Blue));

      // Instead of the above, try...
      /*LOGBRUSH logBrush;
      logBrush.lbStyle = BS_SOLID;
      logBrush.lbColor = RGB(0+(i*30),0+(i*15),0+(i*5));
      CPen MyNewPen (PS_DASHDOT|PS_GEOMETRIC|PS_ENDCAP_ROUND, i*2+1, &logBrush);*/

      // 2) Use
      pDC->SelectObject(&MyNewPen);
      pDC->MoveTo(positionX + (i * 10),positionY);
      pDC->LineTo(positionX + (length - (i * 10)),positionY);
      pDC->LineTo(positionX + (length - (i * 10)),positionY + (length - (i * 20)));
      pDC->LineTo(positionX + (i * 10), positionY + (length - (i * 20)));
      pDC->LineTo(positionX + (i * 10),positionY);
      
      positionY += 10;
   } // 3) Destroy the pen created inside the loop

   positionX = 128;
   positionY = 120;
   length = 26;

   for (i = 0; i < 2; i++){
      if(i == 1){
         Red = 202;
         Blue = 0;
         Green = 0;
      }
      else{
         Red = 0;
         Blue = 0;
         Green = 0;
      }
      CPen MyNewPen(PS_SOLID, length, RGB(Red,Green, Blue));
      pDC->SelectObject(&MyNewPen);

      for (int j = 0; j < 8; j++){
         positionY = 128;
         
         for (int k = 0; k < 4; k++){
         positionY = 128 + (length * (2 * k));

            if(j%2 && i == 1){
            
               pDC -> MoveTo(positionX+(j*length), positionY);
            }
            else if (j%2 && i == 0){
               positionY += length;
               pDC -> MoveTo(positionX+(j*length), positionY);
            }
            else if (i == 0){
               pDC -> MoveTo(positionX+(j*length), positionY);
            }
            else{
               positionY += length;
               pDC -> MoveTo(positionX+(j*length), positionY);
            }   

            pDC -> LineTo(positionX+(j*length), positionY);
         
         }
         
      }
   }
}

descriptionA spin on "graphics" EmptyRe: A spin on "graphics"

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It's pointless to spend this much effort on such a simple image. -.-

descriptionA spin on "graphics" EmptyRe: A spin on "graphics"

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Da hell am I looking at XD. Not being mean.

descriptionA spin on "graphics" EmptyRe: A spin on "graphics"

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