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Monsters (29)

Dark Magician

Apprentice Magician x2

Blast Magician

Breaker the Magical Warrior

Crusader of Endymion

Crystal Seer

Dark Eradicator Warlock

Dark Red Enchanter

Defender, the Magical Knight

Disenchanter

Endymion, the Master Magician

Frequency Magician

Geomancer of the Ice Barrier

Hannibal Necromancer

Magical Exemplar

Magical Marionette

Magical Plant Mandragola

Magician's Valkyria

Mei-Kou, Master of Barriers

Mythical Beast Cerberus

Old Vindictive Magician

Royal Magical Library

Silent Magician LV4

Silent Magician LV8

Skilled Dark Magician

Sorcerer of Dark Magic

Summoner Monk

Sunny Pixie

Spells (25)

Book of Secret Arts

Dark Magic Attack

Diffusion Wave-Motion

Enemy Controller

Field Barrier

Fissure

Heavy Storm

Lightning Vortex

Mage Power

Magic Formula

Magical Blast

Magical Citadel of Endymion

Magical Dimension

Magicians Unite

Malevolent Nuzzler

Mist Body

Pot of Duality

Secret Village of the Spellcasters

Spell Absorption

Spell Power Grasp

Swords of Revealing Light

Synchro Boost

Terraforming

Thousand Knives

Twister

Traps (6)

Magic Cylinder

Magician's Circle

Mirror Force

Pitch Black Power Stone

Royal Decree

Spellbinding Circle

Extra:

Synchro (3)

Arcanite Magician

Explosive Magician

Tempest Magician

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As you can see, my deck is basically formed around the Spellcaster's Command Structure Deck. After dueling with it for some time, I edited it with a few more cards, but I still wanted to keep the core mechanic of using Spell Counters. I also added the strategy to get rid of the opponent's use of Spell and Trap Cards with Secret Village of the Spellcasters and either Royal Decree or Sorcerer of Dark Magic. Finally, I finished my deck off with a few tuners and some powerful Synchro Monsters. I wanted some feedback and perhaps some ideas on how to make this a better deck. I don't know if it needs to be fixed, but it has won me many duels so far.