The rules are simple. Both players start with 10 tokens, 5 in monster zone, 5 in spell and trap zone.
The starting player rolls a dice. A 6 is an automatic miss, other numbers decide the column. The tokens are numbered 12345 from left to right, from the defending player's perspective.
After the dice is rolled, if there are any tokens in the column that has been rolled, you flip a coin. Heads, it destroys the token in the monster zone, and tails, it destroys the token in the spell and trap card zone. Then, the other player rolls a dice, and repeats.
If there is no card where a token would be destroyed, nothing happens, and control passes to the next player, as normal, just without anything being destroyed. The same goes fro rolling a 6.
Me and alikaey came up with this game randomly. Have fun! Maybe one day, people will have shadow duels of this...
Last edited by jjh927 on Tue May 01, 2012 6:51 pm; edited 1 time in total
The starting player rolls a dice. A 6 is an automatic miss, other numbers decide the column. The tokens are numbered 12345 from left to right, from the defending player's perspective.
After the dice is rolled, if there are any tokens in the column that has been rolled, you flip a coin. Heads, it destroys the token in the monster zone, and tails, it destroys the token in the spell and trap card zone. Then, the other player rolls a dice, and repeats.
If there is no card where a token would be destroyed, nothing happens, and control passes to the next player, as normal, just without anything being destroyed. The same goes fro rolling a 6.
Me and alikaey came up with this game randomly. Have fun! Maybe one day, people will have shadow duels of this...
Last edited by jjh927 on Tue May 01, 2012 6:51 pm; edited 1 time in total