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description2 more archetypes Empty2 more archetypes

more_horiz
2 more archetypes Dark_warrior_1.jpg&set1=otd&set2=001&inset=false&type=warrior&description=when%20this%20card%20is%20normal%20summoned%20you%20can%20special%20summon%20a%20%22of%20the%20light%22%20monster%20from%20your%20hand.%20when%20this%20card%20is%20special%20summoned%20by%20the%20effect%20of%20a%20%22of%20the%20light%22%20card%20you%20can%20destroy%201%20monster%20on%20the%20field.this%20card%20cannot%20be%20used%20as%20XYZ%20material.%20this%20card%20cannot%20be%20used%20as%20syncro%20material%20execpt%20for%20the%20synchro%20summon%20of%20a%20%22of%20the%20light%22%20monster

when this card is normal summoned you can special summon a "of the light" monster from your hand. when this card is special summoned by the effect of a "of the light" card you can destroy 1 monster on the field.this card cannot be used as XYZ material. this card cannot be used as syncro material execpt for the synchro summon of a "of the light" monster.

2 more archetypes Warrior_Female.jpg&set1=otl&set2=001&inset=false&type=warrior&description=When%20this%20card%20is%20normal%20summoned%2C%20you%20can%20special%20summon%20a%20%22of%20the%20dark%22%20monster%20from%20your%20hand.%20When%20this%20card%20is%20special%20summoned%20by%20the%20effect%20of%20a%20%22of%20the%20dark%22%20card%2C%20you%20can%20destroy%201%20spell%20or%20trap%20card%20on%20the%20field.%20This%20card%20cannot%20be%20used%20as%20XYZ%20material.%20This%20card%20cannot%20be%20used%20as%20synchro%20material%2C%20execpt%20for%20the%20synchro%20summon%20of%20a%20%22of%20the%20dark%22%20monster

When this card is normal summoned, you can special summon a "of the dark" monster from your hand. When this card is special summoned by the effect of a "of the dark" card, you can destroy 1 spell or trap card on the field. This card cannot be used as XYZ material. This card cannot be used as synchro material, execpt for the synchro summon of a "of the dark" monster.

2 more archetypes Dark_Warrior_Elf.jpg&set1=otd&set2=002&inset=false&type=warrior&description=when%20this%20card%20is%20normal%20summoned%20you%20can%20special%20summon%20a%20%22of%20the%20light%22%20monster%20from%20your%20hand%20or%20deck.%20when%20this%20card%20i%20special%20summoned%20by%20the%20effect%20of%20a%20%22of%20the%20light%22%20card%20you%20can%20banish%20a%20card%20in%20your%20opponets%20hand.%20this%20card%20cannot%20be%20used%20as%20XYZ%20material.%20this%20card%20cannot%20be%20used%20as%20syncro%20material%20execpt%20for%20the%20synchro%20summon%20of%20a%20%22of%20the%20light%22%20monster

when this card is normal summoned you can special summon a "of the light" monster from your hand or deck. when this card is special summoned by the effect of a "of the light" card you can banish a card in your opponets hand. this card cannot be used as XYZ material. this card cannot be used as syncro material execpt for the synchro summon of a "of the light" monster.

2 more archetypes 1-1-1.jpg&set1=otl&set2=002&inset=false&type=warrior&description=when%20this%20card%20is%20normal%20summoned%20you%20can%20special%20summon%20a%20%22of%20the%20dark%22%20monster%20from%20your%20hand.%20when%20this%20card%20is%20special%20summoned%20by%20the%20effect%20of%20a%20%22of%20the%20dark%22%20card%20%20you%20can%20banish%20the%20top%20card%20of%20your%20opponets%20deck.%20%20this%20card%20cannot%20be%20used%20as%20XYZ%20material

when this card is normal summoned you can special summon a "of the dark" monster from your hand. when this card is special summoned by the effect of a "of the dark" card you can banish the top card of your opponets deck. this card cannot be used as XYZ material. this card cannot be used as synchro material execpt for the synchro summon of a "of the dark" monster

2 more archetypes DarkWarrior.jpg&set1=otd&set2=003&inset=false&type=warrior&description=When%20this%20card%20is%20normal%20summoned%2C%20you%20can%20change%20it%20to%20defense%20position%20and%20speical%20summon%20a%20%22of%20the%20light%22%20monster%20from%20your%20deck.%20When%20this%20card%20is%20special%20summoned%20by%20the%20effect%20of%20a%20%22of%20the%20light%22%20card%2C%20you%20can%20inflict%201000%20damage%20to%20your%20opponet.%20This%20card%20cannot%20be%20used%20as%20XYZ%20material.%20This%20card%20cannot%20be%20used%20as%20syncro%20material%2C%20execpt%20for%20the%20synchro%20summon%20of%20a%20%22of%20the%20light%22%20monster

When this card is normal summoned, you can change it to defense position and speical summon a "of the light" monster from your deck. When this card is special summoned by the effect of a "of the light" card, you can inflict 1000 damage to your opponet. This card cannot be used as XYZ material. This card cannot be used as syncro material, execpt for the synchro summon of a "of the light" monster.

2 more archetypes Warrior-1.png&set1=otl&set2=003&inset=false&type=warrior&description=When%20this%20card%20is%20normal%20summoned%2C%20you%20can%20change%20it%20to%20defense%20position%20and%20special%20summon%20a%20%22of%20the%20dark%22%20monster%20from%20your%20deck.%20When%20this%20card%20is%20special%20summoned%20by%20the%20effect%20of%20a%20%22of%20the%20dark%22%20card%2C%20you%20can%20gain%201000%20life%20points.%20%20This%20card%20cannot%20be%20used%20as%20XYZ%20material.%20This%20card%20cannot%20be%20used%20as%20synchro%20material%2C%20execpt%20for%20the%20synchro%20summon%20of%20a%20%22of%20the%20dark%22%20monster

When this card is normal summoned, you can change it to defense position and special summon a "of the dark" monster from your deck. When this card is special summoned by the effect of a "of the dark" card, you can gain 1000 life points. This card cannot be used as XYZ material. This card cannot be used as synchro material, execpt for the synchro summon of a "of the dark" monster.

2 more archetypes Angelandfallencouple.jpg&set1=otdl&set2=001&inset=false&type=&description=When%20a%20%22of%20the%20dark%22%20monster%20is%20special%20summoned%20by%20the%20effect%20of%20a%20%22of%20the%20lgiht%22%20card%2C%20you%20can%20activate%20one%20of%20the%20following%20effects.%20%0D%0A%E2%80%A2Look%20at%20your%20opponets%20hand%20and%20send%20a%20card%20from%20his%2Fher%20hand%20to%20the%20graveyard.%0D%0A%E2%80%A2Look%20at%20the%20topp%203%20card%20of%20your%20opponets%20deck%2C%20send%201%20to%20the%20graveyard%20and%20return%20the%20othe%202%20to%20the%20bottom%20of%20the%20deck.%0D%0AWhen%20a%20%22of%20the%20lgiht%22%20monster%20is%20special%20summoned%20by%20the%20effect%20of%20a%20%22of%20the%20dark%22%20card%2C%20you%20can%20activate%20on%20eof%20the%20following%20effects.%0D%0A%E2%80%A2Draw%201%20card.%0D%0A%E2%80%A2Add%201%20card%20from%20you%20graveyard%20to%20you%20hand

When a "of the dark" monster is special summoned by the effect of a "of the lgiht" card, you can activate one of the following effects.
•Look at your opponets hand and send a card from his/her hand to the graveyard.
•Look at the topp 3 card of your opponets deck, send 1 to the graveyard and return the othe 2 to the bottom of the deck.
When a "of the lgiht" monster is special summoned by the effect of a "of the dark" card, you can activate on eof the following effects.
•Draw 1 card.
•Add 1 card from you graveyard to you hand.

2 more archetypes Darkwarrior.jpg&set1=otd&set2=004&inset=false&type=winged-beast&description=When%20this%20card%20is%20normal%20summoned%2C%20you%20can%20special%20summon%20a%20%22of%20the%20light%22%20monster%20from%20you%20graveyard.%20%20When%20this%20card%20is%20speical%20summoned%20by%20the%20effect%20of%20a%20%22of%20the%20light%22%20monster%2C%20you%20can%20add%20a%20%22of%20the%20light%22%20monster%20from%20your%20deck%20to%20your%20hand.%20This%20card%20cannot%20be%20used%20as%20XYZ%20material.%20This%20card%20cannot%20be%20used%20as%20synchro%20material%2C%20execpt%20for%20the%20synchro%20summon%20of%20a%20%22of%20the%20dark%22%20monster

When this card is normal summoned, you can special summon a "of the light" monster from you graveyard. When this card is speical summoned by the effect of a "of the light" monster, you can add a "of the light" monster from your deck to your hand. This card cannot be used as XYZ material. This card cannot be used as synchro material, execpt for the synchro summon of a "of the dark" monster.

2 more archetypes Lightwarrior.png&set1=otl&set2=004&inset=false&type=winged-beast&description=When%20this%20card%20is%20normal%20summoned%2C%20you%20can%20special%20summon%20a%20%22of%20the%20dark%22%20monster%20from%20you%20graveyard.%20%20When%20this%20card%20is%20speical%20summoned%20by%20the%20effect%20of%20a%20%22of%20the%20dark%22%20monster%2C%20you%20can%20add%20a%20%22of%20the%20dark%22%20monster%20from%20your%20deck%20to%20your%20hand.%20This%20card%20cannot%20be%20used%20as%20XYZ%20material.%20This%20card%20cannot%20be%20used%20as%20syncrho%20material%2C%20execpt%20for%20the%20synchro%20summon%20of%20a%20%22of%20the%20light%22%20monster

When this card is normal summoned, you can special summon a "of the dark" monster from you graveyard. When this card is speical summoned by the effect of a "of the dark" monster, you can add a "of the dark" monster from your deck to your hand. This card cannot be used as XYZ material. This card cannot be used as syncrho material, execpt for the synchro summon of a "of the light" monster.

2 more archetypes IntoTheDark.jpg&set1=otd&set2=005&inset=false&type=spellcaster&description=%22valkyrie%20of%20the%20dark%22%20%2B%201%20or%20more%20%22of%20the%20light%22%20non-tuner%20monsters%0D%0AOnce%20per%20turn%2C%20you%20can%20banish%20a%20%22of%20the%20dark%22%20monster%20in%20your%20graveyard%2C%20to%20destroy%20a%20card%20on%20the%20field%2C%20if%20you%20activate%20this%20effect%20any%20battle%20damage%20this%20card%20inflict%20becomes%20halved.%20Once%20per%20turn%2C%20you%20can%20special%20summon%20a%20banished%20%22of%20the%20light%22%20monster

"valkyrie of the dark" + 1 or more "of the light" non-tuner monsters
Once per turn, you can banish a "of the dark" monster in your graveyard, to destroy a card on the field, if you activate this effect any battle damage this card inflict becomes halved. Once per turn, you can special summon a banished "of the light" monster.

2 more archetypes Mage2.jpg&set1=otl&set2=005&inset=false&type=spellcaster&description=%22valkyrie%20of%20the%20light%22%20%2B%201%20or%20more%20%22of%20the%20dark%22%20non-tuner%20monsters%0D%0AOnce%20per%20turn%2C%20you%20can%20banish%20a%20%22of%20the%20light%22%20monster%20in%20your%20graveyard%2C%20to%20destroy%20a%20card%20on%20the%20field%2C%20if%20you%20activate%20this%20effect%20any%20battle%20damage%20this%20card%20inflict%20becomes%20halved.%20Once%20per%20turn%2C%20you%20can%20special%20summon%20a%20banished%20%22of%20the%20dark%22%20monster

"valkyrie of the light" + 1 or more "of the dark" non-tuner monsters
Once per turn, you can banish a "of the light" monster in your graveyard, to destroy a card on the field, if you activate this effect any battle damage this card inflict becomes halved. Once per turn, you can special summon a banished "of the dark" monster.

as you see a of the dark monster can special summon a of the light monster (and vice versa) from the hand or deck (depending on the card effect) and when a of the light/dark monster is special summoned by a oppisite one it can gain/do a certain effect also to note is when a of the dark monster is male its opposite is female (and vice versa)

i will edit this post when i think of more cards

EDIT - synchros added

Last edited by mimgrim on Fri Dec 16, 2011 5:03 pm; edited 7 times in total

description2 more archetypes EmptyRe: 2 more archetypes

more_horiz
I like this idea but i think it is too easy to gain an unfair advantage with the assassins cuz the assassins have 1900 so if you sum one and you get out the other, not only is your opp looking at 2 1900 beaters but one of them can atk twice so that could easily be 3800-5700 direct dmg. I like this idea tho and i would definitely use this archetype if it was out.

description2 more archetypes EmptyRe: 2 more archetypes

more_horiz
Frozenlake wrote:
I like this idea but i think it is too easy to gain an unfair advantage with the assassins cuz the assassins have 1900 so if you sum one and you get out the other, not only is your opp looking at 2 1900 beaters but one of them can atk twice so that could easily be 3800-5700 direct dmg. I like this idea tho and i would definitely use this archetype if it was out.


ive changed the assassins effects some now so they dont seem to OP

description2 more archetypes EmptyRe: 2 more archetypes

more_horiz
Needs more capitalized letters, and more commas. Look at real cards so you can see how it should be written. Effects are a bit OP still, but not a bad idea. Keep it up.

description2 more archetypes EmptyRe: 2 more archetypes

more_horiz
Those effects are WAYY too OP.
You can easily synchro/XYZ on your first turn with these things. Let alone shove in some tech cards like "Marauding Captain" to speed it up.

description2 more archetypes EmptyRe: 2 more archetypes

more_horiz
I personally like it, I personally don't see this being too OP, because you'd have to put alot of those cards together, and "of the light(/dark)" monsters could wind up being tangled on it's own cards.

Card grammer aside, these cards are pretty good, I like em.

description2 more archetypes EmptyRe: 2 more archetypes

more_horiz
Harbinger wrote:
Those effects are WAYY too OP.
You can easily synchro/XYZ on your first turn with these things. Let alone shove in some tech cards like "Marauding Captain" to speed it up.



well a few things to this there are alot of cards our there that can synchro and XYZ on their first turn (like dragunities being able to synchro summon every turn, or rabbit, tour guide, quickdraw turbo deck, heck even DWs can XYZ on their fisrt turn if they get lucky) plus don't forget your two favourite cards would kill this archetype mirror and light imp mirror)

description2 more archetypes EmptyRe: 2 more archetypes

more_horiz
The reason these cards are OP is because they let you synchro or XYZ summon on with just 1 monster, and not only 1 monster, but any monster in the entire deck can do that. Add on to that, that the monsters give you a an effect when they're summoned, they have good stats and there are no negative effects, you get cards that are way too good.
Debris Dragon is a card that can synchro/XYZ while just being one card, but it has a lot of restrictions, while also needing a monster in the grave plus it's limited to 1 copy per deck. Here you have 8 monsters where just having 1, can get you any of the other 4 opposite types.

Other than that, the 100 atk/def gain from the field spell seems kinda redundant, as it's so little it'll barely make a difference. The eff to return a banished monster to the graveyard is also kinda random.
Another thing, Assassin and Guardian of the Lights' effects are pretty useless.

description2 more archetypes EmptyRe: 2 more archetypes

more_horiz
Evil_Bakura wrote:
The reason these cards are OP is because they let you synchro or XYZ summon on with just 1 monster, and not only 1 monster, but any monster in the entire deck can do that. Add on to that, that the monsters give you a an effect when they're summoned, they have good stats and there are no negative effects, you get cards that are way too good.
Debris Dragon is a card that can synchro/XYZ while just being one card, but it has a lot of restrictions, while also needing a monster in the grave plus it's limited to 1 copy per deck. Here you have 8 monsters where just having 1, can get you any of the other 4 opposite types.

Other than that, the 100 atk/def gain from the field spell seems kinda redundant, as it's so little it'll barely make a difference. The eff to return a banished monster to the graveyard is also kinda random.
Another thing, Assassin and Guardian of the Lights' effects are pretty useless.


ok i thinked i've nerfed them quite a bit now XD they cant be used as XYZ material and they can only be used as synchro material for the snchro summon of a of the light or of the dark monster (synchros will be comming soon) and i changed the field spell name and effect. also assasind and guardians can be game chaning actually you might banish a cardfrom you opponet that might have won him/her the duel also guradian of the dark can make a easy win and guardian of light can give you chance to stall for a bit :/.

description2 more archetypes EmptyRe: 2 more archetypes

more_horiz
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