I'm an avid counter-spellcaster player, so I'll give you advice...
Where to begin without going Gordon Ramsey on you...
This deck doesn't work. To begin with, and the most important part of course, you can't run an effective counter deck with 10 spells, 3 of them being a field. Your traps are dead weight in a counter deck. You can have 3 if any, not bloody 10 that don't really do much.
Assault mode? no. Dark Magician? no. Puppeteer? no. Dark Valkyria? no. Enchanter? no. Alchemist? no. 3 Apprentice are too much.
Hell, you're not even running Exemplar.
I could give you some tips on how to demolish and re-make this deck, but it's your deck and I can't help you if you don't want to change your deck.