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descriptionThe Blue-eyes v Dark Magician Match up EmptyThe Blue-eyes v Dark Magician Match up

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Alright, so, as something who has played this match up a considerable amount of times *admittedly, as the Blue-eyes player in all of them* and knowing enough about how it works, as well as both decks in general to be able to give a breakdown of both decks, and what they wanna do, I thought I'd give some helpful tips on how this match up typically works out.

Blue-eyes; First of all, Blue-Eyes is a power-oriented deck, let's not kid ourselves here. It wants to overwhelm the opponent with sheer power and push through whatever they may have, in order to either OTK them, or put them on a clock. Against Dark Magician, that strat doesn't change at all; you're still gonna be looking to overwhelm them with sheer power and push through for Damage/OTK's.

Cards like Spirit and Azure eyes help you along the way, but mostly, your greatest weapon is twin twisters *you'll find out why exactly, when I get to explaining Dark Magician*.

Do you go 1st or 2nd? 1st, you want to get your power plays set up early, and try and make the DM player go blow for blow with you, which ultimately, you should be winning.

Your deck is more powerful than Dark Magicians, and therefore, any test of strength should be in your favour. Especially if you can get the ball rolling and go for an early OTK.

Dark Magician; On the other side of the coin, we have Dark Magician. A deck, which is more control/backrow oriented than BEWD *especially with cards like your Eternal Souls, your Magician Navigates, your Solemn Strikes and your Circles*, it seeks to control the opponent and suffocate their moves, to the point where you're entering a grind game of sorts, but when it gets going, it can't be stopped *power plays include Dropping Ebon Void, among other r7s*.

Against BEWD, that is EXACTLY what you wanna do. You want to control the field, and suffocate them, wear them down to the point where they're forced to exhaust their power plays, while you still have more in the tank, then strike your killer blows. You want a longer duel, because as the duel goes on, you'll be in the driver's seat.

Do you wanna go 1st or 2nd? I think the answer should be obvious based of how I explained the deck, and its mentality against BEWD, but you wanna go 1st. Get your backrow set up, and be in a position where you can respond to anything the Blue-Eyes player might throw at you. Inherently, you're at a disadvantage in the power game, so being more reactive, instead of proactive, is the way to go. You wanna strike, when you know they're burnt their resources, and use cards like Eternal soul to their fullest advantage.

In short; If Dark Magician can get their momentum going with Eternal Soul and the like whilst controlling/suffocating the Blue-eyes player, it can't be stopped. If Blue-eyes can get the power game going, stopping DM from ever getting set up and just OTK'ng them, they'll win. It's that simple.

It's really a game of momentum, and who has it.

Lemme know if there's anything else you want me to discuss, or just thoughts in general on this lil discussion Smile.

descriptionThe Blue-eyes v Dark Magician Match up EmptyRe: The Blue-eyes v Dark Magician Match up

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As a player of both i fully agree. However i feel the dm deck suffers greatly if not going first, it really needs to setup so that it can explode, however once you have the circle on field and eternal soul ur pretty much good to go.

descriptionThe Blue-eyes v Dark Magician Match up EmptyRe: The Blue-eyes v Dark Magician Match up

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Yea, DM really needs to set up its backrow and get the Eternal Soul/Circle ball rolling. Going 1st is key for the deck, otherwise you're really playing from a turn behind.

I have both decks built as well,and they're both fun in their own ways tbh.

descriptionThe Blue-eyes v Dark Magician Match up EmptyRe: The Blue-eyes v Dark Magician Match up

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Did some more testing of this match up this time as the DM player, and have to say; it's not all that even at all ... in fact, it's quite heavily in the Blue-Eyes player's favour. Sure, you have cards like Dark Paladin and Navigate's grave eff that can help you, but Blue-Eyes simply overwhelms and overpowers you too easily.

It should also be noted, the fact they can accommodate Twin twisters and Effect Veiler without giving up too much of their engine is a huge plus. Both cards can and do crucify Dark magician.

descriptionThe Blue-eyes v Dark Magician Match up EmptyRe: The Blue-eyes v Dark Magician Match up

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The blue eyes support is very superiror however if u play ur tricks just right with dm u can overpower it as well. Im a bit disappointed that they arent equal in strength as they should be and literally a "boss" monster we got was mahad which is meh at best. Really want more dm support to give it the edge

descriptionThe Blue-eyes v Dark Magician Match up EmptyRe: The Blue-eyes v Dark Magician Match up

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Dark Magician has its tricks, most definitely, but it needs time to set those tricks up ... time that it's not gonna get against Blue-Eyes. The way both decks are naturally built puts the match up in Blue-eyes favour. Do agree on the "boss" monster thing which is another thing altogether, tbh. Mahad is fine and all, but he's not truly a "boss".

descriptionThe Blue-eyes v Dark Magician Match up EmptyRe: The Blue-eyes v Dark Magician Match up

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we need more Black Magician support in ivasion of venom or yugi SD

descriptionThe Blue-eyes v Dark Magician Match up EmptyRe: The Blue-eyes v Dark Magician Match up

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I'd definitely agree with that.

descriptionThe Blue-eyes v Dark Magician Match up EmptyRe: The Blue-eyes v Dark Magician Match up

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y so switched sides @Jv

descriptionThe Blue-eyes v Dark Magician Match up EmptyRe: The Blue-eyes v Dark Magician Match up

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