Quick note before I go into the deck is that this is a fusion heavy shaddoll deck and rarely goes into xyz but its easy to alter if need be.
M-24
Fire Hand°°°
Ice Hand°°
Mathematician°°°
Card Trooper°°
Veiler°°°
Beast°°°
Dragon°
Squa°°
Falco°°
Hedge°°
Shock Troops°°°
S-13
Shaddoll Fusion°°°
El Shaddoll°°
Nephew Shaddoll°°
Upstart°°°
Raigeki°
Mask Change II°°
T-3
Sinister°°
Core°
SD-15
Denko°°
Maxx C°°
Swift S.°
Flying C°°
Obama trio°°
Mind Crush°°
Ice Barrier Mirror°°
Fairy Wind°°
ED-15
Construct°
Shekinaga°°
Grysta°°
Winda°°°
Armyllo(the water one)°°
Dark Law°°
Exciton°
Castel°
This deck is overall fun to use and can handle most situations with little effort. So far I have a good matchup against most meta decks(I lost to qlis because I didn't run fairy wind at the time so I added it afterwards and since then no qli matches and no yosenju matches) because of versitality with plays and how powerful Grysta and Winda can be against SKnights and Burning Abyss. Shock Troops help deal with djinn lock and summon the water fusion. Also quick tip: never side in maxx c without swift scarecrow because if your opponent is giving you draws they can probably game you or they wouldn't give you the advantage.
M-24
Fire Hand°°°
Ice Hand°°
Mathematician°°°
Card Trooper°°
Veiler°°°
Beast°°°
Dragon°
Squa°°
Falco°°
Hedge°°
Shock Troops°°°
S-13
Shaddoll Fusion°°°
El Shaddoll°°
Nephew Shaddoll°°
Upstart°°°
Raigeki°
Mask Change II°°
T-3
Sinister°°
Core°
SD-15
Denko°°
Maxx C°°
Swift S.°
Flying C°°
Obama trio°°
Mind Crush°°
Ice Barrier Mirror°°
Fairy Wind°°
ED-15
Construct°
Shekinaga°°
Grysta°°
Winda°°°
Armyllo(the water one)°°
Dark Law°°
Exciton°
Castel°
This deck is overall fun to use and can handle most situations with little effort. So far I have a good matchup against most meta decks(I lost to qlis because I didn't run fairy wind at the time so I added it afterwards and since then no qli matches and no yosenju matches) because of versitality with plays and how powerful Grysta and Winda can be against SKnights and Burning Abyss. Shock Troops help deal with djinn lock and summon the water fusion. Also quick tip: never side in maxx c without swift scarecrow because if your opponent is giving you draws they can probably game you or they wouldn't give you the advantage.