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Buff the Card Above You

+12
Galaksii
Jv
Enigma_m7
Angry Dueling Nerd
Kandy.JPEG
Anzo
UniqueHope
Trickster
Train Heartnet
Linda-Senpai
Skitoritto
Atlus
16 posters

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First topic message reminder :

So this is a pretty simple game, you nominate 1 card and the next poster tries to overpower it (but in a reasonable way)

I'll start


N/C Volcanic Doomfire


(btw I totally copied this from pojo)

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For one I am not oping.
for 2 buffing is taking something better and counter the last stated card so drop-off stops exodia therefore my drop-off remains

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When you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.  You can discard 1 "Forbidden One" Normal Monster; Add this card from your Graveyard to your Hand. You can use this effect of "Exodia the Forbidden One" Once per turn.


N/C 

Armityle the Chaos Phantom

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MY name is no ADS It the ADN! Angry Nerd!

sorry:

"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) This card cannot be destroyed by battle. This card gains 10,000 ATK during your turn only. You can banish 1 monster from your graveyard during your end phase to keep this monsters atk at 10,000 until your next stand-by phase.

N/C

No. C101: Silent Honors Dark

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Oh now he gets it.....

You can also XYz summon this using a "Number 101: Silent Honour Ark"
Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as a face-up Xyz Material (Including any materials attached). When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard, then gain Life Points equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your Graveyard to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn.

N/C 
Ambulance REscueroid

Last edited by Mr.Kandy on Mon Nov 24, 2014 9:44 pm; edited 1 time in total

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Angry Dueling Nerd wrote:
MY name is no ADS It the ADN! Angry Nerd!

sorry:

"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) This card cannot be destroyed by battle. This card gains 10,000 ATK during your turn only. You can banish 1 monster from your graveyard during your end phase to keep this monsters atk at 10,000 until your next stand-by phase.


No. C101: Silent Honors Dark


.-. I read that the effect must be IRL Similar xD
maybe you should add Neither Players take battle damage etc
anyways here we go!

Level 5 Water monsters
Once per turn: You can target 1 Face-Up monster your opponent controls attach it to this card as a  Xyz Material. IF this card is destroyed while it has Xyz Material: You can Special Summon it in Face-up Defense Position, then gain LP equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your Graveyard to activate and to resolve this effect

N/C: DDD Magical Astronomer Kepler

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RAPES YOU

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Someone please hit ADN with  a warning.

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Kyandi post First. so okay Ambulance REscueroid


"2 Machine-type ROID Monsters"
This monster cannot be Special Summoned except by Fusion Summon. Once per turn, when a monster on your side of the field is destroyed by battle and sent to the Graveyard, you can Special Summon that monster in Face-up Attack Position.  It cannot Declare this turn.


N/C: http://yugioh.wikia.com/wiki/Gimmick_Puppet_Dreary_Doll

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If this card is in your Graveyard: You can banish 1 other "Gimmick Puppetmonster from your Graveyard or Hand ;Special Summon this card from your Graveyard. You can only use this effect of "Gimmick Puppet Dreary Doll" once per turn


N/C


Injection Fairy

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If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000  LP; Until the End Phase, this card gains  ATK equal to the  Orginal ATK of the opponent's monster, and If you do: this card cannot be destroyed by battle this turn. You can only use this effect of "Injection Fairy Lily" Once per turn.

N/C: Mara of the nordic alfar

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When using this card as Synchro Material, you can banish monsters from your grave, hand, or field as synchro materials. 

N/C 

Gorgonic Guardian

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Level 3 Dark monsters
Once per turn, during either player's turn: target 1 face-upmonster your opponent controls; its effects are negated. These effects last until the end of this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material, target 1 monster on the field ; destroy it.


N/C: http://yugioh.wikia.com/wiki/Shapesnatch

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DARK/Machine
LVL4
1700/1200
A bow tie with horrible power, it attacks an opponent by controlling others.

N/C: Lord of D.

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lord of D is weaker in attack

Dark/Spellcaster
Lv 4
While you control this face up card you opponent cannot target dragon type monsters you control. Once per turn you can normal summon 1 Normal dragon type monster without tributing but it cannot attack the same turn it is summoned.

N/C Junk Warrior

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"Junk Synchron" + 1 or more non-Tuner monsters
If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control or/and in your Graveyard.

Sorcerer of Dark MAgic

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Lvl 8
Spellcaster
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or graveyard) by Tributing 2 Level 6 or higher Warrior or Spellcaster-Type monsters, and cannot be Special Summoned by other ways. During either player's turn, when a Spell or Trap Card is activated: You can negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.

N/C Yata

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Mr.Kandy wrote:
Lvl 8
Spellcaster
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or graveyard) by Tributing 2 Level 6 or higher Warrior or Spellcaster-Type monsters, and cannot be Special Summoned by other ways. During either player's turn, when a Spell or Trap Card is activated: You can negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.

N/C Yata


-Garasu? If yes, Here we go.

This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. At the end of the damage step If this card Battled this turn, You can active this effect: Your opponent skip their next Draw Phase.

N/C:  Star Seraph Sovereign

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Once per turn: you win Buff the Card Above You - Page 2 4204681869

Next: Masked HERO Koga

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Invalid Buff.

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Jv1391 wrote:
Invalid Buff.


Party breaker Buff the Card Above You - Page 2 4204681869

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Galaksii wrote:
Jv1391 wrote:
Invalid Buff.


Party breaker Buff the Card Above You - Page 2 4204681869

:haris:

Just Buff it properly.

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Jv1391 wrote:
Galaksii wrote:
Jv1391 wrote:
Invalid Buff.


Party breaker Buff the Card Above You - Page 2 4204681869

:haris:

Just Buff it properly.


You know who that guy is? :D

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This card cannot be used as an Xyz Material, except for the Xyz Summon of a monster that uses 3 or more monsters as Xyz Material for its Xyz Summon. If you Normal or Special Summon a "Star Seraph" monster(s): You can Special Summon this card from your hand, and if you do, draw 1 card, then, if it is a "Star Seraph" monster, you can Special Summon that monster from your hand, deck, or Graveyard.

N/A El Shaddoll Mid~rash/Winda

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1 "Shaddoll" monster + 1 DARK monster
Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; Banish it, and if you do: activate the effect of the banished Spell\Trap Card as this card's effect. . You can only use this effect of "El Shaddoll Winda" once per turn.

N/C: Destiny Board

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At the end of each turn, place 1 "Spirit Message" card from your hand, Deck, or graveyard face-up on the field. If you control the "Spirit Message" cards "I", "N", "A", and "L" in the proper order, you win the Duel. If any "Spirit Message" cards or "Destiny Board" you control is removed from the field, all "Spirit Message" cards and "Destiny Board" you control are sent to the Graveyard. When this card is sent from the field to the graveyard you can activate 1 "Destiny Board" from your deck.

N/A Wiretap

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When a Trap Card OR A Trap Card Effect(s) is activated: Negate that effect(s) and if you do, shuffle that card into the Deck.

N/C:
Number C88: Gimmick Puppet Disaster Leo

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2 Level 9 monsters
Must be Special Summoned with a "Rank-Up-Magic" Spell Card targeting "Number 88: Gimmick Puppet of Leo", and cannot be Special Summoned by other ways. This card cannot be destroyed by an opponent's card effect or by battle. Once per turn: You can detach 1 Xyz Material from this card; draw 2 cards from your deck. During your End Phase, you can select one monster on the field, and if this card has no XYZ material, return that monster to its owner's deck.

N/C: Tiras

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2 Level 5 monsters
one per turn during your battle phase and you detach 2 XYZ materials off this card to banish all trap cards on field. During the end phase target one card and destroy it.


N/A Number 39: Beyond The Hope

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Your Buffs are randomless and OP. Anyways here I go


Number 39: Utopia Beyond wrote:
Level 6 monsters
If this card is Xyz Summoned: The ATK of all monsters your opponent currently controls becomes 0. Once perturn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster on the Field and 1 Xyz monster in your Graveyardbanish the first target, and if you do, Special Summon the second target from your Graveyard.


N/C: ZW - Phoenix Bow

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You can target 1 face-up "Utopia" Xyz monster you control; equip this card from your hand to that target. It gains 1000 ATK. When the equipped monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent. The equipped monster is unaffected by your opponent's card effects. You can only control 1 face-up "ZW - Phoenix Bow".

N/C: Raid Raptors - Rise Falcon

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