Meh, why do I have to fix this crap?
D Heroes aren't needed here, and neither is Woodsman or Poly. Using Poly to summon Absolute Zero completely defeats the purpose. The whole point is Miracle Fusion is used to summon him without losing card advantage, but it's very difficult for the opponent to get rid of him without losing card advantage.
Mermaid Archer is a craptastic card. At least use Spined Gilman who is halfway decent, although best is just to use Diva to summon another Diva.
For your Heroes, you don't need a lot of them, but I'd suggest 3x Alius. I suppose you could keep Prisma around as a LIGHT monster which would let you add in Honest and turn it more towards a stun deck, which wouldn't be too shabby. Your other option is to use 3x Ocean and add-in Skyscraper 2 - Hero City, to turn this into a real E Hero deck that uses Ocean and Hero City to create large amounts of card advantage while re-using cards like Stratos. If you're having trouble drawing into E Heroes for Miracle Fusion, you could always add-in E Emergency Call.
The 2 Gold Sarcs aren't so much needed for this deck, since you don't have any limited or semi-limited cards that are crucial to the deck's strategy. Therefore you end up just taking up space that could be used for cards you can utilize immediately.
The last thing I'll suggest is to include Caius in your deck. The point here is to use Miracle Fusion to summon Absolute Zero, and then tribute him for Caius and target a backrow card while, at the same time, blowing up all your opponent's monsters leaving the duel with you controlling Caius to your opponent's open field.