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descriptionGalaxy of Chaos EmptyGalaxy of Chaos

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I built this recently on Dev Pro mainly to use in Tag Duels with my friend who came up with the idea of Comboing Galaxy/Photon with Artifacts. However, I also modified it to be used as a deck for regular duels. The Built is built with a good number of OCG Cards so it is primarily an online deck, but I would like to build it in RL when the cards come to the US. I would like some opinions/feedback on this deck, and also any reasonable suggestions to make it better.

Here is a screenshot of the deck:
https://2img.net/h/i1301.photobucket.com/albums/ag119/TristanTsunami/GalaxyofChaos_zpsc9a57c79.png

And here is the Deck List:

Galaxy of Chaos

Main Deck - 42 Cards

Monsters - 19
Galaxy-Eyes Photon Dragon x2
Galaxy Knight x2
Galaxy Tyranno x1
Galaxy Wizard x2
Galaxy Mirro Sage x2
Photon Thrasher x2
Photon Satellite x2
Guardian of Order x1
Shining Angel x1
D.D. Warrior Lady x1
Honest x1
Effect Veiler x2

Spells - 17

Trade-In x2
Rank-Up-Magic Argent Chaos Force x2
Rank-Up- Magic Numeron Force x1
Photon Sanctuary x2
Galaxy Expedition x3
Mystical Space Typhoon x3
Dark Hole x1
Galaxy Zero x3

Traps - 6
Starlight Road x1
Mirror Force x2
Breakthrough Skill x1
Solemn Warning x1
Bottomless Trap Hole x1

Extra Deck - 15

Number 62: Galaxy-Eyes Prime Photon Dragon
Neo Galaxy-Eyes Photon Dragon
Number 46: Ethereal Dragon Dragluon
Starliege Lord Galaxion
Starliege Paladynamo
Number 107: Galaxy-Eyes Tachyon Dragon
Number C107: Neo Galaxy-Eyes Tachyon Dragon
Number 9: Dyson Sphere
Number C9: Chaos Dyson Sphere
Number 15: Gimmick Puppet Giant Killer
Number C15: Gimmick Puppet Serial Killer
Number 40: Gimmick Puppet of Strings
Number C40: Gimmick Puppet Devil Strings
Felgrand the Divine Dragon Knight
Stardust Dragon

Side Deck - 13
Galaxy Tyrano x1
Shining Angel x1
D.D. Warrior Lady x1
Paladin of the Photon Dragon x1
Light Dragon Ritual x1
Galaxy Wave x1
Message in a Bottle x1
Galaxy Queen's Light x1
Rank-Up-Magic The Seventh One x2
Malevolent Catastrophe x1
Photon Rising Stream x1
Hieratic Sun Dragon Overlord of Heliopolis x1

As you can see this deck has a strong focus on quickly XYZ Summoning high rank Monsters and then Ranking them up to Chaos Numbers. I also run a few lower Rank XYZ Monsters just in case I am unable to get the materials needed higher rank monsters. Malevolent Catastrophe I keep sided unless I tag duel with the aforementioned person.

So like I said Feedback please.

descriptionGalaxy of Chaos EmptyRe: Galaxy of Chaos

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Here I go again:

Starlight road and stardust dragon are unneeded.

Too many rank 8s for no reason when the majority of your game will fall on 107 and 62. It's all about rank 8s and light monsters and yet you don't have the Hieratic Sun Dragon Overlord of Heliopolis? with Photon Sanctuary it works nicely.

Honestly, Galaxy Zero sucks. Just run Call of The Hunted.

Shining Angel is worthless here. Not sure about DD Warrior Lady.

You don't have Photon Crusher. How are you going to go about summoning Lord Galaxion? You'd need the 2 Thrashers you have in your deck to be on the field at the same time. Like I've stated before: Turn 1: Thrasher, Crusher, overlay for Galaxion, SS Photon Eyes. 5000 worth of attack power in one turn.

Speaking of Thrasher, you have satellite for Dyson only, but you have thrasher. Again, turn 1, Thrasher, Satellite, rank 5 overlay where you can have Tiras or Volcasaurus or even better Pleiades.

descriptionGalaxy of Chaos EmptyRe: Galaxy of Chaos

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Heatnix wrote:
Here I go again:<br><br>Starlight road and stardust dragon are unneeded.<br><br>Too many rank 8s for no reason when the majority of your game will fall on 107 and 62. It's all about rank 8s and light monsters and yet you don't have the Hieratic Sun Dragon Overlord of Heliopolis? with Photon Sanctuary it works nicely.<br><br>Honestly, Galaxy Zero sucks. Just run Call of The Hunted.<br><br>Shining Angel is worthless here. Not sure about DD Warrior Lady. <br><br>You don't have Photon Crusher. How are you going to go about summoning Lord Galaxion? You'd need the 2 Thrashers you have in your deck to be on the field at the same time. Like I've stated before: Turn 1: Thrasher, Crusher, overlay for Galaxion, SS Photon Eyes. 5000 worth of attack power in one turn.<br><br>Speaking of Thrasher, you have satellite for Dyson only, but you have thrasher. Again, turn 1, Thrasher, Satellite, rank 5 overlay where you can have Tiras or Volcasaurus or even better Pleiades. <br><br>


You have one point I can honestly say is good considering the purpose of this deck (rank 8 Spamming):

I need to swap my Starliges out for Number 61: Volcasaurs, and Tiras, also I am sidding 15 and C15 in favor the Keepers and Hieratic Sun Dragon Overlord of Heliopolis.

However Galaxy Zero is still the best option; as Call of the Haunted stays on the field unless the monster summoned by it is destroyed. So if I do as you suggest and then XYZ summon it just needlessly takes up backrow since according to it's own effect it stays on the field unless the target is destroyed or is destroyed by a different card. Whereas Galaxy Zero an Equip Spell will leave the field regardless. And Starlight Road is good counter for any potential field nukes and gives me a free level 8 monster to boot.

descriptionGalaxy of Chaos EmptyRe: Galaxy of Chaos

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With call of the haunted the monsters you bring back are actually useable, and you can bring back anything for adaptability. AND if you use it for tag matches you can even bring your partner's monsters.

descriptionGalaxy of Chaos EmptyRe: Galaxy of Chaos

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My partner uses Artifacts, so taking up the backrow is bad. Also, my partner wants his cards in the grave as he uses Ghostship with his Artifacts.

And also I must ask: How are the cards I bring back with Galaxy Zero useless if I just XYZ Summon with them as I get them on the field, which my tag partner can confirm I do quite consistently.

descriptionGalaxy of Chaos EmptyRe: Galaxy of Chaos

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I do confirm it when he uses galaxy zero the next move he makes is always an XYZ summon

descriptionGalaxy of Chaos EmptyRe: Galaxy of Chaos

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MC Bonez wrote:
I do confirm it when he uses galaxy zero the next move he makes is always an XYZ summon


And the most common two are:

Dyson Sphere -> Chaos Dyson Sphere (at which point half the people duel just rage quit I have pics of one instant as proof.)

Gimmeck Puppet of Strings -> give all other monsters a String Counter -> Devil Strings and burn.

descriptionGalaxy of Chaos EmptyRe: Galaxy of Chaos

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It's versatility that CoH brings, but if you want to stick to forcing Exceed summons of level 8 all the time, then that's your thing. You did ask for advice, don't get cranky when you get it =p

descriptionGalaxy of Chaos EmptyRe: Galaxy of Chaos

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I'm not trying to come across as cranky. I'm just pointing out where your advice and logic seemed to be a bit flawed. I even got second opinions on your Advice before I said anything everytime.

descriptionGalaxy of Chaos EmptyRe: Galaxy of Chaos

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Also it was good advice, it's just not what I was looking for as this whole idea of this once again is:
Spamming Rank 8's out my kiester and then Ranking them up into Chaos Number's when I can. What I was looking for was tips on doing it even better, faster or more effeicently. Your advice is brilliant Heatnix, just not what I was looking for. So I simply tried to point $why it appeared bad to me in light of that fact. Also whenever I post a deck list for review, if I have any issues, problems, concerns, or questions what is given I try to point it out in the hopes of an explantion as to the advice I was given so I can better understand it and find a way to impelment it. Your adive about Call of the Haunted seems like a good fit for a deck I'm considering building in fact.

descriptionGalaxy of Chaos EmptyRe: Galaxy of Chaos

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