Concept:
It is a 3 way warring system that involves strategy. Each team contains 6 members, all of which are linked with a piece of land, which is represented by triangle on the map. One member is the king of the team who controls the strategy element and who's land may not be invaded until his/her team has no other land. Each team takes it in turn to attack. When all 3 teams have taken their turns, it is called a round. A team aims to conquer an enemy's land by invading it. To invade, a team must declare an invasion on some enemy land adjacent to some of their own land. The invasion is a single match between an invader chosen by their team's king, and the defender who is the duelist linked with the land being invaded.
Rules:
1. Each team takes it in turns to invade enemy land.
2. You may only invade land adjacent to land you control.
3. Upon invasion, you pick a duelist who will be the invader.
4. An individual duelist must wait at least 2 rounds until they can invade again. This means teams are more encouraged to attack with different people every time.
5. If the land that you are linked with has been taken over by an enemy, you may not be chosen to invade enemy land.
6. Supposing team 1 took 1 area of team 2's land, and team 3 invaded it, the member of team 1 who took the land must defend it.
7. You may only invade an enemy's capital when all the other land has been taken. The capital is the king's land, and is marked with a circle on the map.
8. Substitutions are allowed, but only during your own turn before any invasions have been declared.
Playstation Ripoff Triple FFA:
https://i.imgur.com/h30oK.jpg
Block wars 1V1:
https://i.imgur.com/O6VrV.png
4 Way FFA Square Arena
https://i.imgur.com/XLJLS.png
Rules version 1.1.1
GIMME A SLIFER/RA/OBELISK WAR TO TEST THIS THING OUT!
Last edited by jjh927 on Tue Aug 07, 2012 8:01 pm; edited 7 times in total
It is a 3 way warring system that involves strategy. Each team contains 6 members, all of which are linked with a piece of land, which is represented by triangle on the map. One member is the king of the team who controls the strategy element and who's land may not be invaded until his/her team has no other land. Each team takes it in turn to attack. When all 3 teams have taken their turns, it is called a round. A team aims to conquer an enemy's land by invading it. To invade, a team must declare an invasion on some enemy land adjacent to some of their own land. The invasion is a single match between an invader chosen by their team's king, and the defender who is the duelist linked with the land being invaded.
Rules:
1. Each team takes it in turns to invade enemy land.
2. You may only invade land adjacent to land you control.
3. Upon invasion, you pick a duelist who will be the invader.
4. An individual duelist must wait at least 2 rounds until they can invade again. This means teams are more encouraged to attack with different people every time.
5. If the land that you are linked with has been taken over by an enemy, you may not be chosen to invade enemy land.
6. Supposing team 1 took 1 area of team 2's land, and team 3 invaded it, the member of team 1 who took the land must defend it.
7. You may only invade an enemy's capital when all the other land has been taken. The capital is the king's land, and is marked with a circle on the map.
8. Substitutions are allowed, but only during your own turn before any invasions have been declared.
Playstation Ripoff Triple FFA:
https://i.imgur.com/h30oK.jpg
Block wars 1V1:
https://i.imgur.com/O6VrV.png
4 Way FFA Square Arena
https://i.imgur.com/XLJLS.png
Rules version 1.1.1
GIMME A SLIFER/RA/OBELISK WAR TO TEST THIS THING OUT!
Last edited by jjh927 on Tue Aug 07, 2012 8:01 pm; edited 7 times in total