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descriptionUnderrated Side board cards? EmptyUnderrated Side board cards?

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Underrated Side board cards?


Today I will talk to you about some cards that deserve to be talked about in order to conclude an answer for the above asked question. The cards spoken about in this article are mainly good old fashioned cards that seem to have lost their light of life, and share the same fate in the end; hardly ever to be played. So let’s head out shall we.

Let me rewind the clock a little allowing us to take a look at YCS Kansas again. A lot of cool stuff went down at YCS Kansas, including some big surprises in the Top 32. Courtney Waller shocked the entire Yu-Gi-Oh! universe by taking home the win with an insightful Chaos strategy, outplaying popular cards like Maxx “C” and successfully slowing his games to a pace that favored him. But that certainly wasn’t all that was interesting regarding this event. The biggest thing of interest at YCS Kansas was the establishment of Dino Rabbit as a competitive archetype, smashing its way to the forefront of competition and taking three seats in the Top 8. It didn't win, but it's confirmed as a serious contender despite the many naysayers headed into Kansas, and the general concern about consistency issues sprouting from the use of normal monsters. All the arguments about “you draw normal monsters sometimes and lose,” might never have really been justified by real math, but they're now smashed on the purely empirical level as well. We know the deck works, and that it operates consistently enough that even on its first showing, it made up almost half the Top 8.

This brought me to a different observation, of which the conclusion lead me to believe that either I am more pro than the people that entered YCS Kansas or that I still don’t fully understand how to utilize my side deck in the most effective way. The doubt in my reasoning is the reason why I took the following cards under the microscope and thereby judging if the former or the latter of my above statement is in effect. So let’s take a close look at the cards I’m talking about.


Underrated Side board cards? 4124
This card cannot be destroyed by battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. If this card successfully attacks directly, your opponent randomly discards 1 card.

Frazier Smith did a great job a couple weeks ago explaining what makes this card so good, so there's really no need for me to spend a ton of time on it. But for now, understand that Reaper is one of the best cards to play against Dino Rabbit; an awesome stall option in almost every other matchup; and more than anything, it has an incredible ability to change your opponent's priorities and the overall tone of the Duel. Reaper is a defensive and aggressive powerhouse, brick walling attacks and threatening to tear apart your opponent's hand depending on its battle position. Spirit Reaper also raises the value of Smashing Ground in terms of gameplay, helping justify a card that's been big in theory since the beginning of the format, but hasn't really panned out to see as much play as some think it should. It's a Level 3, too, which makes for some nifty combos with Tour Guide From the Underworld, as well as a vicious answer to your opponent's Sangan when you have Mind Control. This is one of those cards that you definitely want to think about fitting into your sidedeck, no matter what you're running.

So why hasn’t it seen more plays. Could it be because a lot of the mainstream decks have numerous common answers to a Spirit Reaper in their main builds?, the answer is yes, they do. Which unfortunately leads me to believe Reaper isn’t a valid choice to side in versus any of those decks. However I still believe you can highly benefit from Spirit Reaper in game 2 and or 3 of the match, when you face-off versus a Dino Rabbit deck, which is the most annoying match-up in this format in my opinion at least.

So what other card could be perfectly sided versus a Dino Rabbit deck apart from the obvious ones like Bottomless Trap Hole. I say this because everyone at YCS Kansas believed that the BTH’s would prevail versus the Dino Rabbit decks at that moment, which sadly wasn’t the case. This lead me to believe that people could have seen it coming and should have been better prepared, by siding this for example;

Underrated Side board cards? MirrorofOathsRGBT-EN-C-1E
Activate only when your opponent Special Summons a monster(s) from their Deck. Destroy that monster(s) and draw 1 card.

It just doesn't get much simpler than Oaths. When your opponent brings out their Dinosaurs with Rabbit, you flip this thing to destroy them both, and then you draw a card to replace the Mirror. It's a straight +1 in terms of card presence, and it wrecks the deck's key play. But yet again it saw no play whatsoever. Which made me think hard and sometimes loud on the fact that it didn’t. Am I seeing things differently than most others, I doubt it. Key thing is, people highly believed their mained Warning’s and side board Bottomless Trap Hole’s were enough to take the win versus Dino Rabbits. So why do people still not run this, seeing they should know by now BTH alone isn’t enough to stop Dino Rabbits in their tracks. I think people do not use it as a sideboard card because they know it isn’t too generic. Seeing it only stops; Tour Guide plays, Rabbit plays, GB plays ( which aren’t that common anymore ) and perhaps Karakuri. With all scenario’s apart from the Rabbit you have a one for one trade or even a minus one in the case of Reborn Tengu or Tour guide ( into Sangan ). This leads me to believe people rather resort to using different stuff then the good and old Mirror of Oaths.

Still there is one card that is out there for the taking, that I haven’t seen in a lot of action at YCS Kansas or anywhere else for that matter. The card I’m speaking of is;

Underrated Side board cards? 10xt5iw
When a monster effect or Trap Card is activated that negates the Normal or Special Summon of a monster(s): Negate the activation and destroy it.

It has two big advantages over Mirror of Oaths: the first is that while the Mirror preempts Laggia's Summon, Smashing Horn can be drawn after Laggia hits the field and still be useful in stopping the threat. It's similar to how Bottomless Trap Hole preempts a Summon but can't stop monster that's already on the field, while Dimensional Prison can remove a monster that's already on the field when you draw it. In return of course, you need to be able to make a Summon that the Laggia player will find worthy of negation in the first place; but if you have a deck that can generate those kinds of threats reliably, it's a good bet. In addition, while Mirror of Oaths does virtually nothing but stop Rescue Rabbit, Smashing Horn can also be played against Solemn Warning, Solemn Judgment, Steelswarm Roach, and Thunder King Rai-Oh. Dino Rabbit Duelists will almost always be playing the three Solemn traps, and many also run Thunder King and Roach. It's a versatile card in the matchup, and it can even be applied to other decks in a pinch.

The logic I keep hearing on why not run Smashing Horn is that you could just run 7-Tools of the Bandit instead and hit a lot more cards. Trap wise it only stops Solemn Warning and Solemn Judgment. 7- Tools of the Bandit would stop all those plus Dust Tornado, D- Prison, BTH, Torrential Tribute, and many other game wrecking cards. I don't think people are willing to devote 6+ cards in their extra deck just for Rescue Rabbit decks yet. However Horn does hit Thunder King and a lot of other cards as well, so I’m not 100% sure as to why this card hasn’t seen as much play as I have hoped.

To figure this out I am asking you guys to comment down below and leave your thoughts out there for us all, to discuss the questions and arguments raised by us all. So, are these card underrated sideboard cards or aren’t they?

Kind regards,
The_Dutch_Prince

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I totally agree with you on some cards. However, YCS's are purely based on luck.
That's all yugioh is really. Luck and consistency of your deck, but you show a good point in the area of bad-side decking. Most people don't side deck cards they don't need. Decks that go to YCS are purely tested at local tournaments where if they top 8, the decks are good enough to be experimented with. Top 4 if good enough to go to a regionals with, but winning first place with the deck means, "Lets go to YCS."
Keep up the good work P:

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Nice work I was actually working on an article about how to properly side against rabbit myself ^^. reaper is good against them, it can make then waste cards like forbidden lance on them and can stall well. Personally the 1 card I want to see used vs rabbit is imperial iron wall. Though I haven't looked into how to properly use it to get a rabbit face-up(like using it upon summon, but priority causes it to be removed so idk if when u flip it in response whether rabbit will stay on field, but I doubt it) either way as of now the oldest cards actually are some of the best sides against the top tier decks.

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^Responding to frost.
Since the call of priority starts a chain with rabbits summon, chaining Imperial Iron Wall against it will make it unable to remove itself from play, therefore negating it's effect entirely, and giving them a dead rabbit because the chain resolves backwards.

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Remember Rescue rabbit is a cost, and in the TCG, we can still retain priority to activate ignition effects. As long as the cost was payed and the effect is not negated rabbit will resolve as normal. So in this example:

Player 1 Normal Summons Rescue Rabbit.
Player 2 has no response in the summon negation window, so the Summon is deemed successful
Player 1 chooses to retain their turn player priority to activate an igntion effect, in this case the effect of rescue rabbit. Paying the cost of removing it from play.
Player 2 responds with imperial iron wall.

Chain Link 1: Rabbit effect
Chain Link 2: Imperial Iron Wall

Wall will resolve successfully, but will have no effect on rabbit since its already been removed as the cost to activate its effect.

The only time wall does anything to rabbit, is if the turn player passes their priority giving the other player a chance to respond with wall, and wall is resolved, if wall is already face up on the field before rabbit is summoned, or if you're playing in the OCG where you can no longer retain turn player priority to activate ignition effects

tl;dr: If your in the TCG, and the turn player activates rabbits effect and you respond with wall in that same chain, walls not gonna do anything in that chain

Anyways, I liked the article. I felt it could have been backed up with more detail from the results of YCS Brighton, despite the fact that it was pretty much based on YCS Kansas City, a comparison between the two, as well as comparing some numbers wouldve been good. as well as more detail on Reaper.

I also dont think its much of a underrated card anymore, since everyone should know why reaper is so good in various matchups, with Rabbit being the primary one. Im currently maining 2 reaper in plants and siding a 3rd because rabbit is getting more popular by the day. In addition to that its good in the mirror, agents if they only have kristya, darkworld, since grapha is their only out, etc.gonna talk about that in a future article. Definitely one of the cards that shape the format.

Also when it comes to rabbit. its pretty much just sams 2.0. Thats what everyones been saying lately its backed up by various reasons. And the deck itself is inconsistent a lot. Problem is the deck can just go off whenever. Even a properly timed maxx c wont always work. Sure you get the +1 (sometimes +2 with levair) But they still have a walking solemn judgment and divine wrath, in which you dont have many outs too. And I still dont consider it being the best deck of the format, better than plants, regardless that rabbit has an excellent game 1 against them.

I personally love Smashing Horn this format. Surprised i dont see it much. One reason why it may not see much play is if reading backrows properly, u could expect something like this, however its still obscure so thats not entirely true. Main point being is there are better things to run im guessing, thats how i feel anyways. I can see teching 1 in the side, but im seeing more Black Horns over this in both the TCG and OCG right now. Regardless i like both

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At Reborn, the reason why I didnt go into such detail on Spirit Reaper is simply because Frazier Smith did his job well a few weeks ago. I will probably update the article with a link to his article, so that people can see that as well.

Thank you, for the responses given, it helps making better articles for you guys.

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CARP!!!!! this is quality info! nice article! now excuse me while my eyes explodes from overuse... *boom

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Nice work. I was beginning to think I was the only one who thought Mirror of Oaths is an amazing side deck card. I also think that you should have mentioned Mind Crush. With all the searching this format, Mind Crush is great.

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Abominable wrote:
Nice work. I was beginning to think I was the only one who thought Mirror of Oaths is an amazing side deck card. I also think that you should have mentioned Mind Crush. With all the searching this format, Mind Crush is great.


It seems you missed the title and the last paragraph. This article was about a few cards that are questionable in terms of being underrated. Mind Crush, is not underrated and commonly seen for the purpose you mentioned. Not to mention main decked a lot more since Dark Worlds got their structure deck and their annoying tricks.

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I think it is underrated. I've looked through the past few ycs top 32 decklists and NO decks seem to main or side it, except for dark world. I think Mind Crush should be in every side deck that has room.

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